Great interview at GDC with IMD faculty member (and Sony Exec), John Hight. Talking about thatgamecompany, flOw, and his IMD class, “Anatomy of a Game“.
John Hight GDC Interview
3 Responses to John Hight GDC Interview
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Yes.
PSN or XBOX Arcade game has different possibility of developing games.
It will take advantages such as simplicity and freshness from Nintendo DS to HD Television.
I’d like to develop some emotional games in XNA.
i worked for john at atari during college and he’s a really smart guy. the usc imd kids are lucky to have him!
http://www.gamasutra.com/view/feature/3561/the_state_of_playstation_network_.php?page=1
and a written interview on Gammasutra with shout outs to USC,Flow, and Winterbottom