Accomplished (11/4)
- * E-mailed sound effects update
- * Researched rigidbody collision
- * Implemented goal 1 for ribbonfish
- * Set up sound/music meeting for Tuesday
Next Steps
- * Figure out the jitter issues
- * Figure out the character 1 first-person movement bug (really need to find someone to talk to about this and the above bug)
- * Make it so that fleeing characters don’t have to go all the way to their checkpoint before leaving the territory
- * Find out if I can get my sound designer access to the cinema school sound effects library
- * Start on character 3