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Minor in Video Game Design and Management
The video game design minor integrates theoretical concepts and practical skills to prepare students for a career in interactive entertainment, specifically the video game industry. Through integration of two major disciplines (cinema and information technology), students will be exposed to a variety of design concepts related to creating video games including: level design, game-play control, user interface, multiplayer, game mechanics, and storytelling. As opposed to the video game programming minor where students will be writing code and programming game engines, students in the video game design and management minor will apply design concepts to different game genres and use game design software tools to create a working demo of a video game during the course of the minor program.
Students should meet the regular admissions standards and have a declared USC major. Students will complete an application for the minor with the Viterbi School of Engineering. For specific information on admission and application procedures, contact the Information Technology Program at (213) 740-4542.
Requirements for completion
Minimum units: 24
| Required courses (24 units) | UNITS | |
| CTIN 483 | Programming for Interactivity | 4 |
| CTIN 484L* | Intermediate Game Development | 2 |
| CTIN 488 | Game Design Workshop | 4 |
| CTIN 489* | Intermediate Game Design Workshop | 2 |
| ITP 280x | Video Game Production | 4 |
| ITP 391x | Designing and Producing Video Games | 4 |
| ITP 491x | Level Design and Development for Video Games | 4 |
| *CTIN 483 and CTIN 488 are prerequisites; enrollment in CTIN 484L and CTIN 489 is concurrent. | ||



















