April 19, 2003
Genderspace
I'm reposting this because it has been ignored thus far. This topic is deserving of our attention.
Character design in games is notoriously limited in its depiction of women (there is a broader range of male characters even though they still lack depth) and the effects of this shortsightedness by the industry will prevent a large female audience from developing.
This article starts the discussion.
Genderplay: Successes and Failures in Character Designs for Videogames
Posted by kurt at April 19, 2003 07:02 PMComments
The digital dialogue on gender representation in interactive spaces is present whether we choose to acknowledge/participate in it.
How can we contribute?
Posted by: kurt at April 17, 2003 10:15 PM
thanks, this article IS a start; the discourse is here and it's here to stay.
Posted by: susana at April 19, 2003 11:37 PM

