July 12, 2003
Justin Hall on mobile games
WGR Article: E3 2003 Nuggets, Baby
Posted by sfisher at July 12, 2003 06:56 PM
A massively multiplayer online game would seem a natural extension of mobile phones' capabilities; the devices are already networked and always online. Maybe you don't want to stare at a 3D person wandering around a postage stamp, but there are ways to set up resource trading and social groupings for play with friends and strangers. This happened with WAP games like Atomic Dove. It's sure to happen with Java or BREW games too

