September 17, 2003
Online Games Grab Grim Reality
by Matthew Mirapaul in today's New York Times recounts reaction to "9-11 Survivor" a grisly game version of 9-11 survival. The game wasn't for commercial release; it was a sketch in a game design class in San Diego (taught by local artist Brody Condon). Artists working with game imagery and game worlds, gamer revisionism -- it's a timely article.
http://www.nytimes.com/2003/09/17/arts/design/17GAME.html?8hpib
Posted by pweil at September 17, 2003 11:20 PMComments
wow.
"... documentary video games..." i get it.
i still find it confusing to negotiate through all the potential and all the crap. i guess it's a process...
Posted by: susana at September 18, 2003 12:32 AM

