October 15, 2003
Donald Norman
BBC News interviews design and interface guru Donald Norman:
"You see, that's what I'm all about now: none of this website stuff, none of this digital stuff," explains the man who has published extensively on design and how people use objects in their everyday lives.
"I want to make products like this fountain pen that creates such joy when you see it, and you say 'oh wow' and the first thing you want to do is try it."
Read the article and read The Design of Everyday Things.
The new book, Emotional Design: Why We Love (or Hate) Everyday Things, comes out January 2004.
"The revolution we are in right now is not so much about the digital revolution, the computer revolution, the internet or the telecoms revolution.
"The revolution is the social interaction revolution and it is all of these things put together in one," he says.
K
Posted by kurt at October 15, 2003 10:48 AMComments
i vouch for this book.
one of the things that has been important to me to consider is the difference between the display (front end) and the archetecture (back end) of a project.
we do not always have to recreate the interface. there are so many things to be done which appear to the user as transparent and seamless. that illusion is a postive.
so i appreciate his comments, but feel it is not mutually exclusive to what we are doing. (example: how many ways can you have a user browse the web without knowing they are browsing the web?)
Posted by: tripp at October 15, 2003 12:06 PM
What interestes me is more than behavioral action of a user or usage. The boundary between "content" and "representation" has become blurry not to mention the idea of affordance.
When he uses the word "interface", it seems that he does't mean things within the category of so-called interface.
"Reflective design" is one of concepts he has been espousing. for example, Juicy Salif Gold Limited Edition (designed by Philippe Starck) might not be well-designed in terms of usage because it's made of gold and once used, it rusts. but, in terms of reflective design, it is a good design. the fact that it cannot be used as a juicer serves as the catalyst of conversation and thus is well-designed. The basis of Norman's notion is that things have to be read in the broader context of social dynamics to be analyzed. (He says not only about interaction between users and things but also manifacturing process and disposal process. new product release is so frequent that designers cannot take time to sophisticate products and make them matured.)
Posted by: tatsu at October 15, 2003 01:11 PM
I feel that the essence of his argument in the BBC article is that products/objects should bring us pleasure. This is a very simple goal yet one that is incredibly hard to bring about in a mass market item. But focusing on pleasure makes us question why we interact with objects at all, if not for pleasure than for what? I'm sure a lot of proposals could be submitted, but can any of them equal the value of human happiness and satisfaction? Pleasure takes many forms and nothing says that pleasure must come at the expense of utility or intelligence...
I look forward to reading the new book in the next year.
Posted by: Kurt at October 15, 2003 02:07 PM

