October 22, 2003
OpenGL Tutorials
(Repost of an email I sent out)
For anyone who wants to get a head start on C, C++, and OpenGL, there are some great tutorials at the following sites:
www.gametutorials.com
http://nehe.gamedev.net
If you have specific questions about OpenGL, DirectX, or general game design, try:
www.gamedev.org
(I frequent it as SDGamer--thinking about changing it to SCGamer)
Comments
NeHe has a nice tutorial and also lots of good examples such as texturing, shading, particle and animation.
For OpenGL beginners, I would highly recommend to start with GLUT library. Example sourcecodes of the redbook ("OpenGL programming guide") is based on GLUT and it's sort of standard.
http://www.opengl.org/developers/code/examples/redbook/redbook.html
http://www.gamasutra.com/ has good resources too.
Posted by: tatsu at October 22, 2003 01:19 AM
I can second the recommendation for getting started using the GLUT. It's good stuff. Nate Robins, the current GLUT maintainer also has a bunch of tutorials, source code, and examples on his site: http://www.xmission.com/~nate/opengl.html
Posted by: leonard at October 24, 2003 10:15 PM

