February 28, 2004

'the tulse luper suitcases'

peter greenaway is consistently one of my favorite filmmakers/artists. (do yourself a favor and read this old post/interview.) in talking to scott the other day, he mentioned he hadn't heard about greenaways most recent project - the tulse luper suitcases.

from here:
"The Tulse Luper Network concerns several larger productions in the whole scope of 'the Tulse Luper Suitcases'. At least five media are used in the project: feature films, DVD's, the Internet, book publications and television. Further, some parts of the project will be staged as theatrical plays and an online game is currently being developed. The Tulse Luper Suitcases project will culminate in a traveling exhibition, starting in February 2005 in Berlin. Marc Thelosen of Rotterdam based company ...Math... is coordinator of the different media projects.

This website is part of the major media project 'the Tulse Luper Suitcases'. The site will build up an archive in the next 3 years from which the life of the character Tulse Luper can be reconstructed out of the content of 92 suitcases that he has apparently travelled with and are found all over the world. It is our ambition to build it into a vast network. Not only the life of Tulse Luper can be reconstructed from this archive, but in addition some 60 years of 20th century history can be explored, starting in1928 when uranium was found in Utah till 1989 with the fall of the Berlin Wall when Tulse Luper was presumably last heard of..."

finally, from the greenaway mailing list yesterday:
"Greenaway will lay the Tulse Luper project to rest in typically grandiose style. Part III won't be ready for Cannes, but during the Venice Festival, in tandem with Instituto Luce, Greenaway and his team will co-ordinate "a big splash of the whole seven-hour cinematic product." The idea is to use satellites to beam down the HD material simultaneously in various European capitals: Venice, Rome, Paris, Berlin, and (possibly) London and Oslo."

in line with the above, this detail follows up with how one can enter their own creations as part of the project.


February 19, 2004
CONTEST - CALL FOR ENTRIES
CALL FOR ENTRIES FOR ONLINE DESIGN CONTEST!

The Tulse Luper Suitcases, a personal history of Uranium is a multi-media project by British filmmaker Peter Greenaway that involves feature films, a television series, DVD's, the World Wide Web, an online game in 92 puzzles, many books, theatre events and exhibitions. 92 suitcases [92 being the atomic number of Uranium] are found all over the world that somehow relate to the adventures of Tulse Luper. Most suitcases also contain 92 objects, some less. The suitcases will be exhibited in Compton Verney, UK from March 23 till end of September 2004

The Tulse Luper Network is part of the Tulse Luper Suitcases project. The aim of the Tulse Luper Network is to reconstruct the life and works of Tulse Luper set against the background of part of the 20th century history. Our ambition is to create a veritable network that will grow into a vast online collection of design skills, knowledge, history, and so on. To attain this goal we invite the public to participate in this project.

Entries We are looking for artists, animators, illustrators, writers and researchers to participate in filling the Tulse Luper Suitcases on the web. Anyone enthousiastic about this project and skilled to design/develop for the web is welcome to join the contest. Adopt one of the 92 suitcases, research for information, design and develop an interface to explore its content and send it to us as an url.. If your submission is accepted we will link it to http://www.tulselupernetwork.com and you will be credited for it.

To participate you need to send an e-mail to contest@tulselupernetwork.com mentioning name and profession and we will allocate you a suitcase and send you the details. You can view a list of suitcases and their contents as well as samples of filled suitcases in the Category section of www.tulselupernetwork.com.

Submissions Send us your submission as an url to contest@tulselupernetwork.com before April 30. 2004. Do not send us dvd's or cd-roms, only urls will be accepted. Admitted submissions will be notified.

Prizes three submissions will be selected as winners by a team of judges. All three will win original art work created by Peter Greenaway. One of the three will be invited to be present at the occasion of the opening of the 92th and last suitcase at the end of the Tulse Luper Suitcases Exhibition in Compton Verney (UK) in September 2004.


Rules Deadline April 30 , 2004.
The Tulse Luper Network will be unable to publish/exhibit any entry that does not provide full credits or adequate proof of rights clearance for reproduced materials by the participant.

Technical specifications all submissions must be ready for web publishing. Use of a typewriter font and white text on black background is the only graphical restriction, No use of Shockwave or Director plug-ins without proper plug-in check and download page. HTML is accepted, use of Flash MX technology is encouraged, max. dimensions for Flash swf: 800 x 450 pixels. If you want to make use of heavy bandwidth (e.g. video) please offer an alternative for low bandwidth.

Posted by tripp at February 28, 2004 10:11 PM

Comments

hmm. for some reason the suitcases thing reminds me of where's waldo?

Cross-Media work is typically a pretty cool idea, I think. Certainly it seems to make sense for this story, which is clearly the most important reason to do such a project. However, I must make a quibble that from what I've seen of this (the website, which appears to be one of the most important aspects of this thing), that the concept and the story (again) are better than the actual content / experience. The site (first off, I'm sick of that Font), is horribly designed, slow, and looks like a hack at just quickly putting a lot of existing content on the web (and I've had my share of experiences w/ just such hacks). That said, the idea is really cool, and the suitcases provide a nice unifying aspect across the various media, it seems. Perhaps I feel like the implementation would have been a little cleaner.

Posted by: will at March 1, 2004 10:39 AM

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