March 29, 2004
IGF disappointments
for those who attended the gdc, below is a nice article about the Independent Games Festival.
Considering all these factors I believe that March 24th, 2004 may go down in history as the day that the IGF lost its luster. This was the day that marked the end of the IGF representing the indie community and spotlighting the efforts of unknown developers. Instead the IGF has set itself up to being a complete facade, being just another place where mainstream developers can get accolades for their games.
I agree w/ this, more or less. The most innovative and indie game there, Facade, developed by a couple Georgia Tech guys, won no awards, while the stupidest, most obviously mainstream game there, Savage won both the overall and audience awards...ugh.
Posted by will at March 29, 2004 10:39 PM
