April 13, 2004
Video Game Summer Camp
USC's old film school nemesis, New York University, looks like it might be starting it's own video game curriculum . . . (although it's being held in NYU's School of Continuing and Professional Studies, not the Tisch School of the Arts, which is where their film school is):
"A new summer camp, dubbed Camp/Game: Intensive Video Game Creation, will get underway this July at New York University. The camp will last from July 6 to August 6 and focus on the "finer points" of the video game industry, according to a recent press release.
The program, created by the Division of Entertainment, Digital Arts and Design (ETDAD), part of NYU's School of Continuing and Professional Studies, will explore 3-D animation, character and environment creation, and audio, among others.
'Camp/Game participants in the area learn the basic creative structure, development and production of video games as well as some business fundamentals in a fun, entertaining, yet structured environment,' said Robert Manuel, assistant dean, Division of Entertainment, Technology, Digital Arts and Design."
On a personal side note (don't I always add one?), NYU's SCPS is also the only non-trade or non-art school that we would be competing with on visual effects curriculum, but their entire visual effects program focuses on digital technology, not on the art, design, or integration into a filmmaking environment (for instance, see how it is not in their film school either). I believe that's a draw-back for its students.
Posted by jason.scott at April 13, 2004 10:04 AM
