May 20, 2004
Digital Simulations of Human Muscle Movement with Novel Animation Capabilities
Sponsored by Keck School of Medicine of the University of Southern California, USC HSC Cultural Events Guild and DISCREET Software.
Mark Snoswell, CEO of cgCharacter and creator of the ACT simulation software, explores the many practical applications for digital animation, including entertainment and medical research.
Thu, May 20, 2004 from 6:00 pm to 10:00 pm
Admission: Free
Clinical Sciences Building (CSC)
Harkness Lecture Hall
Health Sciences Campus
link to event page
link to a 13.4 mb divx video demonsrating the technology (watch as the skin stretches...so great).
Posted by brad at May 20, 2004 03:50 PMComments
This software is really intriguing, and a blast to use. The best (consumer available) way to model, when it needs to be correct (as opposed to a skin shell).
It's similar to the proprietary stuff used on the Hulk for example.
Posted by: Brad at May 20, 2004 03:57 PM
If anyone went to this, I'd be curious in their impressions. My friends were working on one of the first films to use this software, and having looked at that, I have some serious questions as to its production-readiness.
How fast does it work?
How adaptable is it to different types of meshes? Do you have to model specifically for it?
The fact that it is only for Max, instead of Maya or XSI (you know, one of the packages actually used in the film industry) also baffles me a bit...
Posted by: J-Po at May 20, 2004 08:00 PM
Didn't make it unfortunately. There's a Maya version in the works. The demo performs very fast, but the development still needs to go quite a bit further.
Posted by: Brad at May 20, 2004 09:16 PM
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