September 24, 2004
PSX failure: Do consumers want convergance?

The dream, as far as anyone outside the company can gather, is a household where a server-like system based on the PlayStation 3 architecture sits in the living room, feeding content and connectivity wirelessly out to smaller, dumber PS3 units and portable PSP units spread around the rooms of the house and the pockets of its inhabitants. This is what the battle for the living room is all about.
However, the reality seems to be diverging from the vision, and PSX is the biggest blow it has suffered to date. Although the system has its problems - it was hit with some extremely bad PR when it launched without a number of promised features, for example - it's still a pretty good product, with a very competitive price, but the Japanese consumer doesn't seem to be interested.
Posted by edinehart at September 24, 2004 08:22 PM | TrackBackComments
Is it just me, or does that thing look to be the same size and look as the box that the PS2 comes in? (minus all of the blue of course)
Posted by: Josh Green at September 25, 2004 01:24 PM
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