January 29, 2005
*** IEEE VR 2005 Workshop CALL FOR PAPERS ***
The recent flurry of display technology development has produced families of technologies that make fixed and projected pixels cheaper, faster, more flexible, and of higher quality. These advances enable ‘smart pixels’ and enable a number of burgeoning applications ranging from displays being used for better and more flexible images, to user interaction, scene sensing, and environment enhancement.
This workshop will provide an opportunity to expand attendee thinking about ways to use contemporary display devices in VR systems and applications.
The submission of short or long abstracts describing recently completed work, work in progress, and publicly presentable ideas for unimplemented and/or unusual systems or applications is encouraged.
Submissions due Feb 4th. Ask Mark for details.
Topics of interest include:
* multiview, multifocal, or high dynamic range displays;
* omnistereo projection systems;
* ad hoc or “poor man’s” projection systems;
* ultra wide field of view HMD optics;
* ultra fast displays;
* head-worn or hand-held (mobile) paradigms;
* hybrid display systems and applications;
* adaptive projector display systems;
* extended color gamut or color matching displays;
* projector-based user/device tracking, interaction, or Mixed Reality reconstruction;
* embedded pixels for Spatially-Augmented Reality; and
* rendering techniques associated with the above.
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