May 16, 2005
Comments
Yeah really painful. The whole light color makes it feels even cheaper.
Posted by: Jenova
at May 16, 2005 08:49 PM
yea... and whats up with that font? oh i know! ITS THE SPIDER-MAN (which Sony owns) FONT!!!
My bet: we will see a controller revision before this thing launches.
Posted by: Aaron
at May 16, 2005 09:14 PM
open this url in windows media player: http://www.gamespot.com/live/stream_asx.html?speed=300&path=2stream_sonypress_e305_hi.asx&playall=&letsgs=&push=&prestream=&first=
lots of insane footage. skip about 50 minutes in. thats where the good stuff starts.
i can't help thinking about how expensive all these next-gen games are going to be to make.
Posted by: Aaron
at May 16, 2005 09:42 PM
Yeah, controller's wack on both the 360 and the PS3. What's up w/ the frickin' primitive boomerang design... Anyways, back to content. Some of those demos were just plain sic - Unreal Engine 3 demo, KillZone, Motor Sport, Tekken, etc... Seeing this crazy hardware jump makes me wonder if PCs in the spring of 2006 will be even hottr than whatever the PS3 will have under the hood. I mean, yeah, the Cell is X times faster than a P4 (that's not specific enuff, but anyways), but there's no way that consoles will be faster than PCs... Right? Unless Sony somehow patents that Cell design and nobody can improve on it...
Posted by: m.
at May 16, 2005 11:07 PM
Yeah, don't know about this design. The PS2 was atleast different looking. this just looks generic.
Interesting account of the demo in culver city:
"Sony also demoed a new and improved EyeToy interacting with the water in the bathtub. Holding a cup in each hand, the demonstrator dipped them into the water and filled them up, and poured them out. He filled one cup and poured it into the other. This was very cool and one of the wow moments of the presentation. Ripples of excitement bounced through the audience. Sony clearly wants everyone to know that the PS3 makes bath time lots of fun."
via http://www.engadget.com/entry/1234000050043558/
and Motor Storm account:
This demo included about 60 seconds of truly chaotic game footage. It’s a racing game, but a wonderfully muddy, violent and georgeously rendered-one from the looks of this footage, which definitely jazzed the audience. On reaction alone this was a crowd favorite. In the footage, motor vehicles of all types (dirtbikes, ATVs, dune buggies, rally cars) crashed into each other as they raced through muddy gulches and over high embankments. Motorcycles rode over the tops of slower vehicles and sometimes got crushed by larger vehicles. The violence was crunching and visceral and the entire experience immersive as a result of the realistic way in which mud, people, and parts of vehicles flew absolutely everywhere.
Posted by: brad
at May 17, 2005 04:18 AM
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