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24, 2005

Venice canals movie map

This project is inspired by the Aspen Movie Map and would use the Korsakow system to map the four city blocks that now comprise the space of the Venice canals by three modes of conveyance: boat, car and foot. The space is very contained and perfectly suited to such an exploration. In addition, Korsakow is coincidentally configured to present a three-link interface that would give access to the different modes of transportation, with decision points at each intersection as well as hidden "gateway" points where one could switch from one means of conveyance to another. For this class, I believe it would also be interesting to insert some sort of narrative motivation into the space -- most likely a kind of explorational game structure that requires navigating parts of the space by all three modes in order to solve a puzzle or uncover a story.
veniceCanals.jpg

Posted by sanderson at 24, 2005 09:15

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