CTIN
534
Experiments in Interactivity I
Exploration and experimentation in designing innovative interactive experiences.
Bagman Reloaded
Download file
Because I couldn't get this to play on youtube, bagman goes to Dallas.
Kinoautomat

Not that I want to encourage branching narratives, but for historical context, here's some info on the the resurrection of Kinoautomat (the first interactive film system) that I talked about in CTIN 541 and that Naimark references often. Sounds like Chris Hales been able to pull enough of the original to distribute on DVD. Chris Hales :: Kinoautomat Rediscovered
This presentation will explain and contextualise the world's first interactive film system, Kinoautomat, which ran for several hundred performances at the Expo'67 in Montreal. Created in Czechoslovakia as the brainchild of Raduz Cincera, the film's seminal interaction and narrative scheme has been much discussed in the academic literature - despite the fact that it had never been publicly performed since 1974. Interactive cinema was most certainly kick-started by the Kinoautomat, even though it predated the use of digital technology (it was shot on film and shown using synchronised projectors). Although Mr Cincera himself died a few years ago, I have conducted research in Prague in collaboration with his eldest daughter to author an interactive DVD using the original material of the film (which was actually entitled "A Man and his House") and have edited a book of 120 pages around the subject of Kinoautomat. Additionally, in February 2006 a live screening was produced at the National Film Theatre in London. The presentation will include a run-through of the DVD. www.kinoautomat.org
Now if they would only restage the Cinelabyrinth system as well...
From: networked_performance: Interactive Digital Cinema Workshop
Some hot Topics for an Interactive Experiment
+) Using a program and a interface that could serve for automatically mixing videos and upload them.
eyespot.com
>) Esthetic Connection: Infinite Pan.
*) Interface Design based on Content
Ex. A central screen and buttons around to display the uploaded videos.
@)Time clip limitation.
%) Interactive Buttons that give access to different content that you could mix on the central screen as a SSM Symbolic Story Machine Showing and Connecting Emotion with :
Button for spaces: Upload videos of Places of the World within a Panorama.
Button for emotions: Show Interesting Close Ups or Pan of yourself or your friends on Happy, Sad, Angry, and other emotional moments.
Button for actions: Showing a Dramatic Or Funny Action
Button for characters: Represent your favorite character dialog.
Ex. Eiffel Tower on a Pan with a Old Woman crying while we listen I will return from a young person representing Terminator2's dialog and with a gun shooting. Or mixing several emotions together or actions and then another option, recombinant narratives based on meaningful moments.
(Cinemagraphic*) Experiments in Interactivity
The purpose of the course is to expand our vision of what interactive media might be. So far, what we call “interactive media” - games, multimedia, simulations, public space installations, web, mobile - fall into clusters around specific styles, applications, and genres. We believe the territory is much bigger than that and largely unexplored. For this course, we will both seek out experiments in interactivity as well as produce our own.
*This year’s course is themed around cinematography as a means for artistic expression, emotional engagement, gaming, and storytelling in interactive media. For our purposes, cinematography includes anything relating to cameras - both real and virtual. One particular advantage of concentrating on cinematography is that it connects interactive media to a rich vein in the history of cinema. (Another advantage is that, to our knowledge, this is the first course ever on cinematography and interactive media.)
Full syllabus is here.






















