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CTIN 484l
Intermediate Game Development

Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design. Prerequisite: CTIN 483, CTIN 488;concurrent enrollment: CTIN 489.


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Volunteers needed for playtests

The Game Innovation Lab is looking for volunteers to playtest this semester's intermediate game projects. For anyone curious about the process of game design, interested in learning more about the game lab, or if you just want to have a unique experience, this is a great opportunity.

The tests will be 1/2 hour individually scheduled appointments on the following dates:

- Monday November 12 between 4PM and 6PM
- Wednesday November 14 between 4PM and 6PM

No special background or experience in game design or game play is necessary -- though we do ask that if you volunteer, you must show up, as this is a required class assignment for the intermediate students. Everyone is welcome. Playtests will each take approximately 30 minutes and will be held in the Game Innovation Lab at the Zemeckis Center for Digital Arts.
Please contact Tracy at tfullerton at cinema dot usc dot edu if you’re interested in scheduling an appointment.

LA Times story on the intermediate class playtests

Alumnus Patrick Day was interested in the playtesting sessions for the intermediate game class and came by to check them out. He wound up writing an article for New Media section of the LA Times on them.

Some quotes from the article: "If Lucas' path from his grainy student film "Electronic Labyrinth" to his first feature film, "THX 1138," was the model for generations of film students, then the new model could be seen in the success of a game called 'flOw..."

In the conclusion of the article, Day notes, "While the gaming industry is currently intent on aping and besting the Hollywood blockbuster model with action and effects heavy games like "Halo 3," the next generation of gamers is looking to evolve the medium to the next step between technology and art."

More at the LA Times site.

Volunteers Needed for Playtests

The Game Innovation Lab is looking for volunteers to playtest this semester's intermediate game projects. For anyone curious about the process of game design, interested in learning more about the game lab, or if you just want to have a unique experience, this is a great opportunity.

The tests will be 1/2 hour individually scheduled appointments on the following dates:

- Monday October 1 between 4PM and 6PM
- Wednesday October 3 between 4PM and 6PM

No special background or experience in game design or game play is necessary -- though we do ask that if you volunteer, you must show up, as this is a required class assignment for the intermediate students. Everyone is welcome. Playtests will each take approximately 30 minutes and will be held in the Game Innovation Lab at the Zemeckis Center for Digital Arts.
Please contact Tracy at tfullerton at cinema dot usc dot edu if you’re interested in scheduling an appointment.