John Hight GDC Interview
Great interview at GDC with IMD faculty member (and Sony Exec), John Hight. Talking about thatgamecompany, flOw, and his IMD class, "Anatomy of a Game".
Examine two game products from concept to delivery; introduce students to each of the professional disciplines involved in making digital games. Recommended preparation: CTIN 488.
Great interview at GDC with IMD faculty member (and Sony Exec), John Hight. Talking about thatgamecompany, flOw, and his IMD class, "Anatomy of a Game".
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by Edmond Yee
to main games 534-experiments in interactivity i 541-design for interactivity 483-programming for interactivity 401i-interface design for games
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