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CTIN 491ab
Advanced Game Project

Students work in teams to produce a functional digital game suitable for distribution via the web and/or submission into independent games festivals. Recommended preparation: CTIN 483, CTIN 484, CTIN 488,...
CTIN 511 Interactive Media Seminar


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Thesis playtesters wanted


Korean lunch will be served, including fresh sushi, vegetables, cookies, tea, and juice.

We are looking for players to influence the design of an MFA thesis and advanced game project that practices a foreign language through play. No gaming or language experience necessary.

In response to the thoughtful comments from the previous round of playtesting is a collection of prototypes of casual games: a meaningful introduction, a playful sandbox, and a series of interesting choices, none of which require use of a keyboard.

This playtest takes 30 minutes. It will be offered on Wednesday and Thursday (May 28, 29) in the early afternoon. Contact me to confirm a time (even on a different day).

This is at the interactive media lab (IML) at G142, the basement at the bottom of the stairs, below Carson Sound Stage, which is across the street from the Student Health Center on the north side of campus.

Contact: Ethan Kennerly (kennerly -AT- usc -DOT- edu)
Game: http://runesinger.com

Runesinger is recruiting



Our MFA thesis and Advanced Game Project is recruiting. Runesinger is a videogame to practice Korean through play. We are seeking three creative coders and many more playtesters. Do you know someone interested?




CTIN 491 Advanced Game Project - The Winners

Please join me in congratulating the three winning teams for the 2008-2009 Advanced Game Project class. As you may know many teams submitted proposals in March, five finalists were chosen to present their work to a selection committee from USC and industry yesterday, three winning teams have been greenlighted to move forward. They are:
1) Minor Battle - Andre Clark and team
2) Runesingers - Ethan Kennerly and team
3) Reflection - Keith Co and team

Thanks to all the students who participated in this intensely competitive process. Congrats again to this year's winners.

CTIN 491 Advanced Game Projects - The Five Finalists

Thanks to all students who submitted proposals for the 2008-2009 Advanced Game Project process. The selection committee met Wednesday and reviewed all submissions in detail.

The five finalists in random order are:
1) Reflection – Keith Co
2) Minor Battle – Andre Clark
3) Runesinger – Ethan Kennerly
4) SpliceMeister – Joseph Spradley
5) Bloodlines – RJ Layton

Note that these finalists will present in person to the selection committee on April 30. Three winning projects will be greenlighted for production.

CTIN 491 Advanced Game Projects: Call for Proposals

CTIN/CSCI 491 is a two-semester advanced game project class administered collaboratively by the USC School of Cinematic Arts and the USC Viterbi School of Engineering. Note that is course is also called CSCI 529 for Viterbi grad students.

Students bring their individual talents as designers, programmers, artists, writers, composers, producers, etc. together in cross-disciplinary teams. Mentors from industry and the faculty are integrated into the process from the start. Art assets are produced (as much as possible) for the 491 teams by separate students from the CSCI 281 Pipelines for Games class.

Completed student work will be promoted via coordinated effort by the university.

The goal is simple: USC strives to create the best student games in the world.