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<title>USC IMD: </title>
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<modified>2007-01-07T18:07:01Z</modified>
<tagline></tagline>
<id>tag:,2007::</id>
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	<entry>
		<title><![CDATA[Fall '06 484/489 Intermediate Games Posted]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/tfullerton/archives/007198.html" />
		<modified>2007-01-07T18:07:01Z</modified>
		<issued>2007-01-07T18:00:40Z</issued>
		<id>tag:,2007-01-07:interactive.usc.edu/members/tfullerton:32</id>
		<created>2007-01-07T18:00:40Z</created>
		<summary type="text/plain"><![CDATA[For those of you who attended the final project presentations and were interested in playing the...]]></summary>
		<author>
			<name>tfullerton</name>
			<url>http://interactive.usc.edu/members/tfullerton</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/tfullerton/archives/007198.html">
			<![CDATA[For those of you who attended the final project presentations and were interested in playing the games from 484/489, here <a href="http://interactive.usc.edu/research/games/projects/20070107-intermedia.php">they are</a>!  And for those of you who didn't attend, here are some <a href="http://www.flickr.com/photos/kinojabber/sets/72157594440986685/">shots of the presentations</a> to give you a sense of the games.   These games were created by teams of two, over 15 weeks -- not a lot of time to make a game, but a lot of energy went into these projects.<br /><br /><a href="http://www.flickr.com/photos/kinojabber/334588016/" title="Photo Sharing"><img src="http://farm1.static.flickr.com/150/334588016_058726cb57_m.jpg" width="240" height="180" alt="CTIN 511 Final Seminar 004" /></a>]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[Hidden Agenda Game Contest]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/tfullerton/archives/006879.html" />
		<modified>2006-09-14T22:34:10Z</modified>
		<issued>2006-09-14T22:28:41Z</issued>
		<id>tag:,2006-09-14:interactive.usc.edu/members/tfullerton:32</id>
		<created>2006-09-14T22:28:41Z</created>
		<summary type="text/plain"><![CDATA[Last year the winner of this contest was USC communications major (and 488 alumni) Ethan Levy....]]></summary>
		<author>
			<name>tfullerton</name>
			<url>http://interactive.usc.edu/members/tfullerton</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/tfullerton/archives/006879.html">
			<![CDATA[Last year the winner of this contest was USC communications major (and 488 alumni) Ethan Levy.  Ethan is now working at PlayFirst, making a living making games -- alright Ethan!<br /><br />Here is info for those who might be interested in entering:  <a href="http://www.hiddenagenda.com">www.hiddenagenda.com</a><br /><br />-- The contest is open to undergrads and grad students (teams of up to 8 people), offers a $25,000 prize to the winners (and many additional prizes), is extremely flexible in type of game built (platform, engines used, etc.), and only must fulfill two goals -- it has to be incredibly fun for middle school students, and it has to "secretly" teach them along the way.<br /><br />-- Intent to compete (with a rough initial concept) is due December 15, but the games aren't due till May. This not only gives students time to build, but also an opportunity, if possible, to get second semester credit for the project (I work with lots of advisors to make this happen). In the least, a lot of students use their entries as the main "portfolio" item to get their first post-college jobs.<br />]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[Intermediate Game Projects]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/pbrinson/archives/006628.html" />
		<modified>2006-06-07T15:40:49Z</modified>
		<issued>2006-06-07T14:56:00Z</issued>
		<id>tag:,2006-06-07:interactive.usc.edu/members/pbrinson:33</id>
		<created>2006-06-07T14:56:00Z</created>
		<summary type="text/plain"><![CDATA[Brain power in action!Many of you saw Tracy and my students' final projects for CTIN 484/489...]]></summary>
		<author>
			<name>pbrinson</name>
			<url>http://interactive.usc.edu/members/pbrinson</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/pbrinson/archives/006628.html">
			<![CDATA[Brain power in action!<br /><br /><img alt="baby.jpg" src="http://interactive.usc.edu/members/pbrinson/archives/baby.jpg" width="300" height="247" /><br /><br />Many of you saw Tracy and my students' final projects for CTIN 484/489 during the end of the semester presentations.  Regardless, they are now here for download. <br /><br /><a href="http://interactive.usc.edu/projects/games/20060524-intermedia.php">http://interactive.usc.edu/projects/games/20060524-intermedia.php</a><br />(for Windows machines)<br /><br />Tracy and I weren't sure how the first go at the class would work out, but the students completely blew us away.  ]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[Playtesting Volunteers Needed, 2/13 & 2/15 4-6PM]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/tfullerton/archives/006104.html" />
		<modified>2006-02-04T09:39:23Z</modified>
		<issued>2006-02-04T09:31:09Z</issued>
		<id>tag:,2006-02-04:interactive.usc.edu/members/tfullerton:32</id>
		<created>2006-02-04T09:31:09Z</created>
		<summary type="text/plain"><![CDATA[The 484 Intermediate Games class will be holding playtests of their rough digital prototypes on...]]></summary>
		<author>
			<name>tfullerton</name>
			<url>http://interactive.usc.edu/members/tfullerton</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/tfullerton/archives/006104.html">
			<![CDATA[The 484 Intermediate Games class will be holding playtests of their rough digital prototypes on Monday 2/13 and Wednesday 2/15 from 4-6PM in the GIL usability lab.  We're looking for patient playtesters to come in and help us test the core mechanics of these early-stage games.  If you're interested and available for a half-hour slot in the time frame mentioned above, please email <a href="mailto:tfullerton@cinema.usc.edu">Tracy </a>and let me know what time works best for you.<br /><br />We really hope you can particiapte, it will be a big help!]]>
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