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<title>USC IMD: </title>
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<modified>2009-05-29T13:03:44Z</modified>
<tagline></tagline>
<id>tag:,2009::</id>
<generator url="http://interactive.usc.edu/" version="1.0">USC Interactive Media Division</generator>
	<entry>
		<title><![CDATA[Intermediate Design and Development Projects - 484/489]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/pbrinson/archives/010188.html" />
		<modified>2009-05-29T13:03:44Z</modified>
		<issued>2009-05-29T13:00:02Z</issued>
		<id>tag:,2009-05-29:interactive.usc.edu/members/pbrinson:33</id>
		<created>2009-05-29T13:00:02Z</created>
		<summary type="text/plain"><![CDATA[ http://interactive.usc.edu/projects/games/20090523-intermedia.phpThe games developed in CTIN...]]></summary>
		<author>
			<name>pbrinson</name>
			<url>http://interactive.usc.edu/members/pbrinson</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/pbrinson/archives/010188.html">
			<![CDATA[<img alt="484_spring.jpg" src="http://interactive.usc.edu/members/pbrinson/484_spring.jpg" width="500" height="278" /><br /><br /><a href=" http://interactive.usc.edu/projects/games/20090523-intermedia.php"> http://interactive.usc.edu/projects/games/20090523-intermedia.php</a><br /><br />The games developed in CTIN 484/489 from the Spring are available for download.  It was a great batch this semester, so please check them out.]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[Intermediate Design and Development Projects - 484/489]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/pbrinson/archives/009798.html" />
		<modified>2008-12-30T14:51:12Z</modified>
		<issued>2008-12-30T14:46:53Z</issued>
		<id>tag:,2008-12-30:interactive.usc.edu/members/pbrinson:33</id>
		<created>2008-12-30T14:46:53Z</created>
		<summary type="text/plain"><![CDATA[All the Fall 08 Intermediate games are available for windows install.  For anyone who missed...]]></summary>
		<author>
			<name>pbrinson</name>
			<url>http://interactive.usc.edu/members/pbrinson</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/pbrinson/archives/009798.html">
			<![CDATA[<img alt="484_fall08.jpg" src="http://interactive.usc.edu/members/pbrinson/484_fall08.jpg" width="520" height="290" /><br /><br />All the Fall 08 Intermediate games are available for windows install.  For anyone who missed seminar at the end of the semester, you should click.  And to all who came, you can now play them.<br /><br /><a href="http://interactive.usc.edu/projects/games/20081220-intermedia.php">http://interactive.usc.edu/projects/games/20081220-intermedia.php</a>]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[Intermediate Game Design and Development]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/pbrinson/archives/009029.html" />
		<modified>2008-05-14T14:17:33Z</modified>
		<issued>2008-05-14T14:10:45Z</issued>
		<id>tag:,2008-05-14:interactive.usc.edu/members/pbrinson:33</id>
		<created>2008-05-14T14:10:45Z</created>
		<summary type="text/plain"><![CDATA[Many of you asked about this semester's final projects from CTIN 484/489 after seeing them during...]]></summary>
		<author>
			<name>pbrinson</name>
			<url>http://interactive.usc.edu/members/pbrinson</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/pbrinson/archives/009029.html">
			<![CDATA[<img alt="484_2008_1.jpg" src="http://interactive.usc.edu/members/pbrinson/484_2008_1.jpg" width="500" height="370" /><br /><br />Many of you asked about this semester's final projects from CTIN 484/489 after seeing them during seminar two weeks ago.  They have just been added to the projects page, and Tracy and I are very proud.  Direct link here:<br /><br /><a href="http://interactive.usc.edu/projects/games/20080514-intermedia.php">http://interactive.usc.edu/projects/games/20080514-intermedia.php</a><br />]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[Volunteers needed for playtests]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/tfullerton/archives/008418.html" />
		<modified>2007-11-05T17:05:21Z</modified>
		<issued>2007-11-05T17:04:37Z</issued>
		<id>tag:,2007-11-05:interactive.usc.edu/members/tfullerton:32</id>
		<created>2007-11-05T17:04:37Z</created>
		<summary type="text/plain"><![CDATA[The Game Innovation Lab is looking for volunteers to playtest this semester's intermediate game...]]></summary>
		<author>
			<name>tfullerton</name>
			<url>http://interactive.usc.edu/members/tfullerton</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/tfullerton/archives/008418.html">
			<![CDATA[The Game Innovation Lab is looking for volunteers to playtest this semester's intermediate game projects.  For anyone curious about the process of game design, interested in learning more about the game lab, or if you just want to have a unique experience, this is a great opportunity.<br /><br />The tests will be 1/2 hour individually scheduled appointments on the following dates:<br /><br />- Monday November 12 between 4PM and 6PM <br />- Wednesday November 14 between 4PM and 6PM <br /><br />No special background or experience in game design or game play is necessary -- though we do ask that if you volunteer, you must show up, as this is a required class assignment for the intermediate students.  Everyone is welcome.  Playtests will each take approximately 30 minutes and will be held in the Game Innovation Lab at the Zemeckis Center for Digital Arts.<br />Please contact Tracy at tfullerton at cinema dot usc dot edu if you’re interested in scheduling an appointment.]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[LA Times story on the intermediate class playtests]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/tfullerton/archives/008378.html" />
		<modified>2007-10-23T23:15:47Z</modified>
		<issued>2007-10-23T22:58:39Z</issued>
		<id>tag:,2007-10-23:interactive.usc.edu/members/tfullerton:32</id>
		<created>2007-10-23T22:58:39Z</created>
		<summary type="text/plain"><![CDATA[Alumnus Patrick Day was interested in the playtesting sessions for the intermediate game class...]]></summary>
		<author>
			<name>tfullerton</name>
			<url>http://interactive.usc.edu/members/tfullerton</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/tfullerton/archives/008378.html">
			<![CDATA[Alumnus Patrick Day was interested in the playtesting sessions for the intermediate game class and came by to check them out.  He wound up writing an article for New Media section of the LA Times on them.<br /><br />Some quotes from the article:  "If Lucas' path from his grainy student film "Electronic Labyrinth" to his first feature film, "THX 1138," was the model for generations of film students, then the new model could be seen in the success of a game called 'flOw..."  <br /><br />In the conclusion of the article, Day notes, "While the gaming industry is currently intent on aping and besting the Hollywood blockbuster model with action and effects heavy games like "Halo 3," the next generation of gamers is looking to evolve the medium to the next step between technology and art."<br /><br />More at the <a href="http://www.latimes.com/entertainment/news/newmedia/la-et-sceniacusc25oct25,0,4352215.story?coll=la-home-entertainment">LA Times site</a>.]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[Volunteers  Needed for Playtests]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/tfullerton/archives/008210.html" />
		<modified>2007-09-25T00:17:12Z</modified>
		<issued>2007-09-25T00:13:35Z</issued>
		<id>tag:,2007-09-25:interactive.usc.edu/members/tfullerton:32</id>
		<created>2007-09-25T00:13:35Z</created>
		<summary type="text/plain"><![CDATA[The Game Innovation Lab is looking for volunteers to playtest this semester's intermediate game...]]></summary>
		<author>
			<name>tfullerton</name>
			<url>http://interactive.usc.edu/members/tfullerton</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/tfullerton/archives/008210.html">
			<![CDATA[The Game Innovation Lab is looking for volunteers to playtest this semester's intermediate game projects.  For anyone curious about the process of game design, interested in learning more about the game lab, or if you just want to have a unique experience, this is a great opportunity.<br /><br />The tests will be 1/2 hour individually scheduled appointments on the following dates:<br /><br />- Monday October 1 between 4PM and 6PM <br />- Wednesday October 3 between 4PM and 6PM <br /><br />No special background or experience in game design or game play is necessary -- though we do ask that if you volunteer, you must show up, as this is a required class assignment for the intermediate students.  Everyone is welcome.  Playtests will each take approximately 30 minutes and will be held in the Game Innovation Lab at the Zemeckis Center for Digital Arts.<br />Please contact Tracy at tfullerton at cinema dot usc dot edu if you’re interested in scheduling an appointment.]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[Intermediate Game Projects, Spring '07]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/pbrinson/archives/007895.html" />
		<modified>2007-06-01T11:17:57Z</modified>
		<issued>2007-06-01T11:13:52Z</issued>
		<id>tag:,2007-06-01:interactive.usc.edu/members/pbrinson:33</id>
		<created>2007-06-01T11:13:52Z</created>
		<summary type="text/plain"><![CDATA[The party may be over but the projects are now available for download.  Check out all 5 games...]]></summary>
		<author>
			<name>pbrinson</name>
			<url>http://interactive.usc.edu/members/pbrinson</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/pbrinson/archives/007895.html">
			<![CDATA[<img alt="sportsbaseball.jpg" src="http://interactive.usc.edu/members/pbrinson/sportsbaseball.jpg" width="300" height="265" /><br /><br />The party may be over but the projects are now available for download.  Check out all 5 games from 484/489 this Spring.  Two of them are also ported to Mac, while all run on Windows.  <br /><br />Tracy and I thank you guys for your crazy hard work.  <br /><br /><a href="http://interactive.usc.edu/projects/games/20070531-intermedia.php">http://interactive.usc.edu/projects/games/20070531-intermedia.php</a>]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[Playtesting Volunteers Needed]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/tfullerton/archives/007585.html" />
		<modified>2007-03-25T20:35:51Z</modified>
		<issued>2007-03-25T20:28:16Z</issued>
		<id>tag:,2007-03-25:interactive.usc.edu/members/tfullerton:32</id>
		<created>2007-03-25T20:28:16Z</created>
		<summary type="text/plain"><![CDATA[The Game Innovation Lab is once again looking for volunteers to playtest this semester's...]]></summary>
		<author>
			<name>tfullerton</name>
			<url>http://interactive.usc.edu/members/tfullerton</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/tfullerton/archives/007585.html">
			<![CDATA[The Game Innovation Lab is once again looking for volunteers to playtest this semester's intermediate game projects. For anyone curious about the process of game design, interested in learning more about the game lab, or if you just want to have a unique experience, this is a great opportunity.<br /><br />The tests will be 1/2 hour individually scheduled appointments on the following dates:<br /><br />- Monday April 2 between 4PM and 6PM<br />- Wednesday April 4 between 4PM and 6PM<br /><br />No special background or experience in game design or game play is necessary -- but please don't volunteer if you have already played the intermediate games and are familiar with them as we need fresh eyes for this test.  <br /><br />Also, if you volunteer, we need you to commit to be there (or to find a replacement tester if your schedule changes).  This is an important class assignment and if you don't come, it will reflect on the designers' ability to improve their games.  Playtests will each take approximately 30 minutes and will be held in the Game Innovation Lab at the Zemeckis Center for Digital Arts.<br /><br />Please contact Tracy Fullerton (tfullerton_at_cinema_dot_usc_dot_edu) if you’re interested in scheduling an appointment.]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[Student Design Awards]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/tfullerton/archives/007395.html" />
		<modified>2007-02-05T17:45:54Z</modified>
		<issued>2007-02-05T17:40:21Z</issued>
		<id>tag:,2007-02-05:interactive.usc.edu/members/tfullerton:32</id>
		<created>2007-02-05T17:40:21Z</created>
		<summary type="text/plain"><![CDATA[Here is some info on a student design competition -- if you look through the categories on their...]]></summary>
		<author>
			<name>tfullerton</name>
			<url>http://interactive.usc.edu/members/tfullerton</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/tfullerton/archives/007395.html">
			<![CDATA[Here is some info on a <a href="http://www.promax.tv/conferences.asp">student design competition</a> -- if you look through the categories on their submission site, you'll notice that it includes one for "interactive games."  It seems like some of you may want to submit your intermediate projects, or other projects you've done to this.<br /><br />From their email:  <br />"The BDA (Broadcast Design Association) is the premiere international association of electronic media and communication arts design professionals and is dedicated to improving the quality of design for the screen through the exchange of innovative ideas and techniques ... Each year we offer a few select categories within our BDA competition to recognize outstanding work from students. We believe this is a valuable way to cultivate up-and-coming talent. Both students and industry professionals benefit from the exposure of entering (and winning) the competition. The competition is currently open and the deadline for entries is midnight, Monday, April 16, 2007. All entries must be processed through our <a href="http://www.promax.tv/conferences.asp">online entry</a> system."]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[Playtesting Volunteers Needed]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/tfullerton/archives/007392.html" />
		<modified>2007-02-05T14:30:56Z</modified>
		<issued>2007-02-05T14:29:02Z</issued>
		<id>tag:,2007-02-05:interactive.usc.edu/members/tfullerton:32</id>
		<created>2007-02-05T14:29:02Z</created>
		<summary type="text/plain"><![CDATA[It's that time again! The Game Innovation Lab is looking for volunteers to playtest this...]]></summary>
		<author>
			<name>tfullerton</name>
			<url>http://interactive.usc.edu/members/tfullerton</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/tfullerton/archives/007392.html">
			<![CDATA[It's that time again! The Game Innovation Lab is looking for volunteers to playtest this semester's intermediate game projects. For anyone curious about the process of game design, interested in learning more about the game lab, or if you just want to have a unique experience, this is a great opportunity.<br /><br />The tests will be 1/2 hour individually scheduled appointments on the following dates:<br /><br />- Monday February 12 between 4PM and 6PM<br />- Wednesday February 14 between 4PM and 6PM<br /><br />No special background or experience in game design or game play is necessary. Everyone is welcome. Playtests will each take approximately 30 minutes and will be held in the Game Innovation Lab at the Zemeckis Center for Digital Arts. Also, each date we will be testing a different group of games, so if you like, you can volunteer for more than one testing session.<br /><br />Please contact Tracy Fullerton (tfullerton_at_cinema_dot_usc_dot_edu) if you’re interested in scheduling an appointment.]]>
		</content>
	</entry>
</feed>