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<title>USC IMD: </title>
<link rel="alternate" type="text/html" href="" />
<modified>2009-11-11T11:45:51Z</modified>
<tagline></tagline>
<id>tag:,2009::</id>
<generator url="http://interactive.usc.edu/" version="1.0">USC Interactive Media Division</generator>
	<entry>
		<title><![CDATA[S.M.U.G.6]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/phoberman/archives/010573.html" />
		<modified>2009-11-11T11:45:51Z</modified>
		<issued>2009-11-11T11:17:53Z</issued>
		<id>tag:,2009-11-11:interactive.usc.edu/members/phoberman:35</id>
		<created>2009-11-11T11:17:53Z</created>
		<summary type="text/plain"><![CDATA[Sixth monthly meeting of the SoCal Max/MSP/Jitter Users Group (S.M.U.G.).Sunday, November 15th,...]]></summary>
		<author>
			<name>Perry</name>
			<url>http://interactive.usc.edu/members/phoberman</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/phoberman/archives/010573.html">
			<![CDATA[<img alt="smug.jpg" src="http://interactive.usc.edu/members/phoberman/smug.jpg" width="237" height="197" /><br /><br />Sixth monthly meeting of the SoCal Max/MSP/Jitter Users Group (S.M.U.G.).<br />Sunday, November 15th, 2009 • 4:00pm - 7:00pm<br />Machine Project • 1200 D North Alvarado • Los Angeles, CA <br /><br />This month, we will have a special presentation from <a href = "http://www.cycling74.com/">Cycling '74</a>'s Andrew Pask about the new Javascript LiveAPI object in <a href = "http://www.ableton.com/maxforlive">Max for Live</a>.<br /><br />All welcome. Bring ideas, questions, problems, solutions, projects, patchers, abstractions, externals, whatever. Please get in touch with  <a href ="mailto :hoberman@bway.net">Perry Hoberman</a> if you'd like to schedule a presentation.<br /><br /><a href = "http://machineproject.com/events/2009/11/15/smug-6/">Machine Project</a> • <a href = "http://www.cycling74.com/products/max5">Max/MSP/Jitter</a><br /><a href = "http://www.facebook.com/event.php?eid=173819014521">Facebook Event Listing</a> • Join the <a href = "http://www.facebook.com/group.php?gid=75086347548">S.M.U.G. Facebook Group</a>]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[Jordan Weisman at UCLA tomorrow 6:00PM]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/sanderson/2009/11/jordan_weisman_at_ucla_tomorro.html" />
		<modified>2009-11-02T17:17:01Z</modified>
		<issued>2009-11-02T17:02:34Z</issued>
		<id>tag:,2009-11-02:interactive.usc.edu/members/sanderson:97</id>
		<created>2009-11-02T17:02:34Z</created>
		<summary type="text/plain"><![CDATA[UCLA Design|Media Arts' Mobile Media Lecture Series continues tomorrow at 6:00PM with expanded...]]></summary>
		<author>
			<name>sanderson</name>
			<url>http://interactive.usc.edu/members/sanderson</url>
		</author>
		<dc:subject>, Events	</dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/sanderson/2009/11/jordan_weisman_at_ucla_tomorro.html">
			<![CDATA[<img alt="jordan_weisman.jpg" src="http://interactive.usc.edu/members/sanderson/jordan_weisman.jpg" width="300" height="225" /><br />UCLA Design|Media Arts' Mobile Media Lecture Series continues tomorrow at 6:00PM with expanded storyteller and ARG designer Jordan Weisman. From the <a href="http://dma.ucla.edu/mobilemedia/">UCLA website</a>: "Jordan has been the creative force behind a number of entertainment companies, including his newest venture, Smith & Tinker (connected toys), FASA Corporation (roleplaying games), Virtual World Entertainment (networked virtual reality entertainment) acquired by the Disney Family, FASA Interactive (PC games, including the MechWarrior franchise) acquired by Microsoft, WizKids (collectible games) acquired by Topps Inc., and 42 Entertainment (alternate reality gaming). During his career, Jordan has created some of the largest and longest-lasting franchises in the gaming industry, including BattleTech/MechWarrior, Shadowrun and Crimson Skies."]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[IMD Forum for 10/28/09:   Gonzalo Frasca]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/sfisher/archives/2009/10/imd_forum_for_1_30.html" />
		<modified>2009-10-26T20:43:57Z</modified>
		<issued>2009-10-26T20:38:45Z</issued>
		<id>tag:,2009-10-26:interactive.usc.edu/members/sfisher:14</id>
		<created>2009-10-26T20:38:45Z</created>
		<summary type="text/plain"><![CDATA[Speaker:  Gonzalo Frasca, Co-Founder and CCO, Powerful Robot Games Time:  Wednesday, October 28,...]]></summary>
		<author>
			<name>sfisher</name>
			<url>http://interactive.usc.edu/members/sfisher</url>
		</author>
		<dc:subject>, CTIN 511	</dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/sfisher/archives/2009/10/imd_forum_for_1_30.html">
			<![CDATA[<center><br /><img alt="PastedGraphic-1.jpg" src="http://interactive.usc.edu/members/abalsamo/PastedGraphic-1.jpg" width="600" height="400" /><br /></center><br /><strong><br /><br />Speaker:  Gonzalo Frasca, Co-Founder and CCO, Powerful Robot Games <br />Time:  Wednesday, October 28, 6-8 pm<br />Location:  USC's Robert Zemeckis Center for Digital Arts (RZC)<br />Room 201 Zemeckis Media Lab (ZML)</strong><br /><br /><br /><Strong>Title: Play like you mean it!  Videogames & Rhetoric </strong><br /><br />Please join us for a talk by<a href="http://www.ludology.org/about_gonzalo_frasca.html"> Gonzalo Frasca</a>, who is the co-founder and Chief Creative Officer of Powerful Robot Games.  His talk will describe a framework for understanding how play and games convey ideas through the use of rhetoric rather than rules.<br /><br />Gonzalo Frasca is a game developer, researcher and entrepreneur, who lives in Montevideo, Uruguay.  He co-founded the studio,<a href="http://www.powerfulrobot.com/"> Powerful Robot Games</a>, in 2002 to build both commercial and experimental games.  Their game for Cartoon Network  reached over 13 million player accounts. They described it as "our biggest gaming success in our history".<br /><br />One of their most popular indie projects is <a href="http://newsgaming.com/">Newsgaming.com</a>, a project mixing journalism with videogames. It received the Knight Foundation News Games Lifetime Achievement Award at the Games for Change 2009 conference.]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[Jonathan Harris at UCLA Tuesday 10/27 @ 6:00PM]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/sanderson/2009/10/jonathan_harris_at_ucla_tuesda.html" />
		<modified>2009-10-25T14:00:20Z</modified>
		<issued>2009-10-25T12:56:59Z</issued>
		<id>tag:,2009-10-25:interactive.usc.edu/members/sanderson:97</id>
		<created>2009-10-25T12:56:59Z</created>
		<summary type="text/plain"><![CDATA[Computational designer Jonathan Harris will present a talk titled "Escaping Aesthetic Alcatraz:...]]></summary>
		<author>
			<name>sanderson</name>
			<url>http://interactive.usc.edu/members/sanderson</url>
		</author>
		<dc:subject>, Events	</dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/sanderson/2009/10/jonathan_harris_at_ucla_tuesda.html">
			<![CDATA[<img alt="jonathanHarris.jpg" src="http://interactive.usc.edu/members/sanderson/jonathanHarris.jpg" width="300" height="230" /><br />Computational designer Jonathan Harris will present a talk titled "Escaping Aesthetic Alcatraz: Re-imagining the Architecture of our Online Homes" as part of UCLA's Mobile Media Lecture Series this Tuesday October 27 at 6:00 pm in the Broad Art Center. <br /><br />"Jonathan Harris makes projects that re-imagine how humans relate to technology and to each other. Combining elements of computer science, anthropology, visual art and storytelling, his projects range from building the world’s largest time capsule (with Yahoo!) to documenting an Alaskan Eskimo whale hunt on the Arctic Ocean (with a warm hat). He is the co-creator of We Feel Fine, which continuously measures the emotional temperature of the human world through large-scale blog analysis, and has made other projects about online dating, modern mythology, anonymity, news, and language." ]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[War Photographer]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/bsherman/2009/10/war_photographer_1.html" />
		<modified>2009-10-24T19:51:22Z</modified>
		<issued>2009-10-24T19:02:50Z</issued>
		<id>tag:,2009-10-24:interactive.usc.edu/members/bsherman/:123</id>
		<created>2009-10-24T19:02:50Z</created>
		<summary type="text/plain"><![CDATA[Warning.  Nepotism ahead.Muse Games is holding a contest to find a new, interesting game concept....]]></summary>
		<author>
			<name>bsherman</name>
			<url>http://interactive.usc.edu/members/bsherman/</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/bsherman/2009/10/war_photographer_1.html">
			<![CDATA[<strong>Warning.  Nepotism ahead.</strong><br /><br />Muse Games is holding a contest to find a new, interesting game concept. The winner of the contest receives money and a publishing deal. Most of the stuff there is akin to "You're on a boat and you can go off sweet jumps." Now, that can be fun, but it ain't new. Vincent Diamante and I have an idea that is so sweet that it's sick. So nice that it's nasty.<br /><br /><center><img alt="War%20Photographersmall.jpg" src="http://interactive.usc.edu/members/bsherman/War%20Photographersmall.jpg" width="456" height="288" /><br /></center><br /><br />You are an embedded photojournalist with the most powerful weapon of all: the truth. The pictures you take become resources that can be sold, used to blackmail your enemies, and curry favor in a world where everybody but you is trained to use a gun.<br /><br />The most current build--a fully playable core mechanic demo--is living on the competition page.  Please, so that I can finally be a real adult (Vince doesn't have this problem), go to <a href="http://musegames.com/community/immunitychallenge/">the IMMUNITY competition website</a> to play and vote for "War Photographer".<br /><br />Regardless of the competition outcome, this will be an ongoing project.  If you're interested in following its development, new iterations will be posted <a href="http://www.bentropy.com">on my main blog</a> roughly twice a month.]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[IMD Forum for 10/21/09:  3rd Year Thesis Student Presentations]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/abalsamo/archives/2009/10/imd_forum_for_102109_3rd_year_thesis_student_presentations.html" />
		<modified>2009-10-26T18:34:36Z</modified>
		<issued>2009-10-19T20:47:02Z</issued>
		<id>tag:,2009-10-19:interactive.usc.edu/members/abalsamo:67</id>
		<created>2009-10-19T20:47:02Z</created>
		<summary type="text/plain"><![CDATA[Speakers:  Lulu Cao, Ala' Diab, Bryan Jaycox, Cynthia Nie, Taiyoung Ryu, Nahil Sharkasi, Peter...]]></summary>
		<author>
			<name>abalsamo</name>
			<url>http://interactive.usc.edu/members/abalsamo</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/abalsamo/archives/2009/10/imd_forum_for_102109_3rd_year_thesis_student_presentations.html">
			<![CDATA[<center><br /><img alt="ThesisDemos.jpg" src="http://interactive.usc.edu/members/abalsamo/ThesisDemos.jpg" width="288" height="216" /><br /></center><br /><br />Speakers:  Lulu Cao, Ala' Diab, Bryan Jaycox, Cynthia Nie, Taiyoung Ryu, Nahil Sharkasi, Peter Van Dyke, and Brandi Wilcox, <br /><br />Time:  Wednesday, October 21, 6-8 pm<br />Location:  The IMD Co-Design Lab (aka Flower Street Lab)<br />School of Cinematic Arts<br />Digital Collaboratory Annex<br />501 29th Street<br /><br />Please join us at the IMD seminar this week for presentations and demonstrations by the IMD 3rd year Thesis students.  The students will present for the 1st hour, and then run simultaneous demos during the second hour.  Professor Mark Bolas will serve as facilitator for the evening.<br />]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[Second Life Student Developers Group Presentation]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/ereynolds/2009/10/second_life_student_developers_1.html" />
		<modified>2009-10-14T17:01:23Z</modified>
		<issued>2009-10-14T16:50:32Z</issued>
		<id>tag:,2009-10-14:interactive.usc.edu/members/ereynolds:275</id>
		<created>2009-10-14T16:50:32Z</created>
		<summary type="text/plain"><![CDATA[Second Life Student Developers Group Presentation: Interactive Multimedia Classroom in SLWhen:...]]></summary>
		<author>
			<name>ereynolds</name>
			<url>http://interactive.usc.edu/members/ereynolds</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/ereynolds/2009/10/second_life_student_developers_1.html">
			<![CDATA[<a href="http://cst.usc.edu/events/event.html/event/870503/">Second Life Student Developers Group Presentation: Interactive Multimedia Classroom in SL</a><br /><br /><strong>When</strong>: Friday, October 16, 2009 : 1:30pm to 3:30pm<br /><strong>Location</strong>: University Park Campus, BRI 202<br /><strong>Audience</strong>: Faculty, Staff & Students<br /><strong>Sponsored By</strong>: Center for Scholarly Technology<br /><strong>Contact</strong>: Tomo Isoyama, (213) 821-1336<br /><strong>E-mail</strong>: <a href="mailto:slsdg@usc.edu">slsdg@usc.edu</a><br /><strong>Web Site</strong>: <a href="http://www-scf.usc.edu/~slsdg">http://www-scf.usc.edu/~slsdg</a><br /><strong>RSVP</strong>: <a href="mailto:slsdg@usc.edu">slsdg@usc.edu</a><br /><br /><br /><center><img src=http://web-app.usc.edu/ecal/event_images/42/870503/i_SL_USCeLand01.jpg></center>]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[LA Tech Week , 10/22/09]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/sfisher/archives/2009/10/la_tech_week_10.html" />
		<modified>2009-10-14T15:36:09Z</modified>
		<issued>2009-10-14T15:25:11Z</issued>
		<id>tag:,2009-10-14:interactive.usc.edu/members/sfisher:14</id>
		<created>2009-10-14T15:25:11Z</created>
		<summary type="text/plain"><![CDATA[This year's annual L.A. County Technology Week is featuring a panel discussion on the video game...]]></summary>
		<author>
			<name>sfisher</name>
			<url>http://interactive.usc.edu/members/sfisher</url>
		</author>
		<dc:subject>, IMD Events	</dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/sfisher/archives/2009/10/la_tech_week_10.html">
			<![CDATA[<a href="http://www.latechweek.com/"><img alt="LA%20techweek%2009.jpg" src="http://interactive.usc.edu/members/sfisher/LA%20techweek%2009.jpg" width="450" height="470" /><br /></a><br />This year's annual L.A. County Technology Week is featuring a <a href="http://www.latechweek.com/events_game_on.php">panel discussion on the video game industry in L.A</a>. The panel will be moderated by WIRED senior editor, Chris Baker, and will feature <a href="http://interactive.usc.edu/members/kellee/">Kellee Santiago of thatgamecompany</a>( and IMD alum), Alex Hastings of Insomniac Games, Amir Rahimi of EA (he worked with Steven Spielberg on their Boom Blox games), Chris Hewish of Dreamworks animation and a "yet to be named" panelist from Infinity Ward, makers of the "Call of Duty" series of games. There will also be an interactive exhibit area where attendees can play the games produced by our panelists' game studios.<br /><br />They have given us a bunch of special student discount codes. Students who register online by the 17th using the code will be given a $70 discount on the $85 ticket price (need to show valid student I.D. when you arrive at the event and receive your passes). Tickets include attendance to all panel discussions, a buffet luncheon and our keynote speaker. I have cards with the details and the discount code - will hand out at seminar and leave rest at IMD front(back) desk. <br /><br />]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[IMD Forum for10/7/09: Julia Heyward]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/phoberman/archives/010458.html" />
		<modified>2009-10-05T17:49:24Z</modified>
		<issued>2009-10-05T10:16:50Z</issued>
		<id>tag:,2009-10-05:interactive.usc.edu/members/phoberman:35</id>
		<created>2009-10-05T10:16:50Z</created>
		<summary type="text/plain"><![CDATA[Speaker: Julia Heyward, independent artistDate/Time: Wednesday, October 7, 6-8 pmLocation: Robert...]]></summary>
		<author>
			<name>Perry</name>
			<url>http://interactive.usc.edu/members/phoberman</url>
		</author>
		<dc:subject></dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/phoberman/archives/010458.html">
			<![CDATA[<img alt="1.%20JesusCrossSHOOTsmall" src="http://interactive.usc.edu/members/phoberman/1.%20JesusCrossSHOOTsmall" width="450-" height="323" /><br /><br /><b>Speaker:</b> Julia Heyward, independent artist<br /><br /><b>Date/Time:</b> Wednesday, October 7, 6-8 pm<br /><b>Location:</b> Robert Zemeckis Center for Digital Arts (RZC)<br />3131 S Figueroa Street (entrance on W 32nd St)<br />Zemeckis Media Lab (ZML), Room 201<br /><br />Julia Heyward is currently working on a large scale triptych entitled collectively <i>Nothing Random Access Memory</i>. <i>Part One: Miracles in Reverse</i>, an interactive DVD-ROM, has been shown as a multimedia performance and an installation. <i>Part Two: Points of View</i> is an interactive installation of ‘faux windows.’ <i>Part Three: The Gabriel Frequency</i> is an installation as an electronic oracle. <i>Nothing RAM</i> looks at the nature and evolution of consciousness through our collective and subjective memories, mythologies and scientific theories.  <i>Nothing RAM</i> is performative at times and ambient at others, but consistently travels between the personal and the global with a kind of slippery Jungian spirit, dipping reflexively into the collective unconscious, quantum theory, animism, neuroarcheology, science fiction and history. These quantum leaps find connections between the intentions of "local" crimes such as child abuse and "global" organized crimes such as war.]]>
		</content>
	</entry>
	<entry>
		<title><![CDATA[Real Time Live! Live Cinema Performance and Workshops with Mia Makela]]></title>
		<link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/sanderson/2009/10/real_time_live_live_cinema_per.html" />
		<modified>2009-10-01T09:48:11Z</modified>
		<issued>2009-10-01T09:39:21Z</issued>
		<id>tag:,2009-10-01:interactive.usc.edu/members/sanderson:97</id>
		<created>2009-10-01T09:39:21Z</created>
		<summary type="text/plain"><![CDATA[Real Time Live presents acclaimed media artist Mia Makela (aka Solu), one of several...]]></summary>
		<author>
			<name>sanderson</name>
			<url>http://interactive.usc.edu/members/sanderson</url>
		</author>
		<dc:subject>, Events	</dc:subject>
		<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://interactive.usc.edu/members/sanderson/2009/10/real_time_live_live_cinema_per.html">
			<![CDATA[<img alt="makela_2.jpg" src="http://interactive.usc.edu/members/sanderson/makela_2.jpg" width="510" height="310" /><br />Real Time Live presents acclaimed media artist Mia Makela (aka Solu), one of several international visual innovators dedicated to live cinema, an emerging artform in which moving images and sounds are mixed live, and cinema becomes a performative event unfolding in real time. Makela’s work has been described as “a dark delirium of images, a disintegrated vision on a complex world - a digital version of William Blake's poetry,” and her style ranges from minimal abstractions to multilayered compositions following a dreamlike narrative journey. Don't miss this rare opportunity to see Makela's live performance and learn to create your own live cinema experience! RSVP requested for workshop participants.<br /><br />Workshops: October 9 and Saturday, October 10, 11:00 am - 4:00 pm <br />Location: IML Blue Lab, 746 West Adams Boulevard, Los Angeles <br />Performance: October 10, 2009, 8:30 p.m. <br />Location: SCA 112, George Lucas Building, 900 W. 34th Street, Los Angeles <br />Presented by the <a href="http://iml.usc.edu/index.php/events/2009/10/09/real-time-live/">Institute for Multimedia Literacy  </a>]]>
		</content>
	</entry>
</feed>