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S.M.U.G.6

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Sixth monthly meeting of the SoCal Max/MSP/Jitter Users Group (S.M.U.G.).
Sunday, November 15th, 2009 • 4:00pm - 7:00pm
Machine Project • 1200 D North Alvarado • Los Angeles, CA

This month, we will have a special presentation from Cycling '74's Andrew Pask about the new Javascript LiveAPI object in Max for Live.

All welcome. Bring ideas, questions, problems, solutions, projects, patchers, abstractions, externals, whatever. Please get in touch with Perry Hoberman if you'd like to schedule a presentation.

Machine Project • Max/MSP/Jitter
Facebook Event Listing • Join the S.M.U.G. Facebook Group

StereoskopixCalc: a stereoscopic calculator

StereoskopixCalc is a calculator for composing shots with stereoscopic cameras. (New much improved version 10/27/08, with automatic unit conversions, instructions & lots more). (right-click or ctrl-click, then 'Download Linked File')

Requires the Max 5 Runtime. Cross platform - OS X & Windows.

Stereoskopix: a stereoscopic movie player

For my 502a class - a stereoscopic movie player. (It's a Max/MSP/Jitter collective, so it's cross platform - OS X & Windows).

Converts from side-by-side format to anaglyph and vice versa. Requires the Max 5 Runtime.


Handy Max/MSP/Jitter Online Resources Patch

A collection of online resources in a small Max/MSP/Jitter patch.

A. Select & copy everything after the jump.
B. Open Max/MSP/Jitter
C. Select 'File/New From Clipboard'
D. Put patch in Presentation mode.
E. If you want it to open in Presentation Mode, select 'View/Patcher Inspector' and make sure that 'Open In Presentation' is checked.
F. Save the patch.

Workshop Post 3

Quicktime Player Patch #2

Workshop Post 2

Max 5 Quicktime Introduction

Workshop Post 1

a simple first Max 5 patch

Monday Workshop: Max/MSP/Jitter RESCHEDULED



• Time: Monday October 6 1pm-5pm.
• Place: ZML (Room 201 at the Zemeckis Center for Digital Arts).
• Instructor: Perry Hoberman
• Please RSVP to hoberman at usc dot edu; I will reply to confirm your participation.

This will be a hands-on workshop. We will have Max/MSP/Jitter installed on as many ZML Macs & PCs as possible, but participants are encouraged to install Max on their own laptops before the workshop, either by downloading the 30-day trial version, or by taking advantage of Cycling '74's special student pricing of $59 for a 9-month license.

What is Max?

Max/MSP/Jitter is an object-oriented graphical programming environment designed for music, signal processing, and multimedia. Originally developed at IRCAM in the 1980s, it is now published by Cycling '74. Max has been in use worldwide for nearly two decades by performers, composers, artists, teachers, and students.

Max/MSP/Jitter Workshop Today Cancelled

Due to the fact that there's been a grand total of two RSVPs for this afternoon's Max/MSP/Jitter workshop, it's been cancelled.

Monday Workshop: Max/MSP/Jitter



• Time: Monday September 15 1pm-5pm.
• Place: ZML (Room 201 at the Zemeckis Center for Digital Arts).
• Instructor: Perry Hoberman
• Please RSVP to hoberman at usc dot edu; I will reply to confirm your participation.

This will be a hands-on workshop. We will have Max/MSP/Jitter installed on as many ZML Macs & PCs as possible, but participants are encouraged to install Max on their own laptops before the workshop, either by downloading the 30-day trial version, or by taking advantage of Cycling '74's special student pricing of $59 for a 9-month license.

What is Max?

Max/MSP/Jitter is an object-oriented graphical programming environment designed for music, signal processing, and multimedia. Originally developed at IRCAM in the 1980s, it is now published by Cycling '74. Max has been in use worldwide for nearly two decades by performers, composers, artists, teachers, and students.

openGL sprite-like graphics, part 3

Here's the max patch for part 3 of the tutorial.

I haven't had a chance to write up the tutorial itself, so for now, just download it, try it out - then examine the patch and see if you can figure out how it all works.

Download file

openGL sprite-like graphics, part 2

Part 2 of this week's tutorial.

Download file

Check back soon for part 3.

openGL sprite-like graphics, part 1

Part 1 of this week's tutorial.

Download file

Check back tomorrow for part 2.

switch vs gate

a little demo patch
Download file

max patches for 9/11 class

Download zip archive

Here's the movie version of patch12:
Download file

And here's a version with a jit.wake option (patch13):
Download file

Max patch from 9/4 class

Here's the introductory patch that we built in the September 4th class.
Download file

counting loops

For Marc.

loopreport.mxb

Max Jitter Fix

Jitter is incompatible with Java 1.6
A fix or this from the processing forums:


1) On Windows, find the file C:\Program Files\Cycling '74\MaxMSP 4.6\Cycling '74\java\max.java.config.txt

2) Open it with a text editor (Wordpad works best)

3) Find the line that says: max.jvm.option -Xms16m

4) Change it to read: max.jvm.option -Xms64m

5) Save the file

All-in-one intro to Max

Here is a concise all-in-one Max primer, designed around a Quicktime player patch that we built during the Max/MSP workshop last semester:
IntroToMaxThumb.jpg
(click for full-size version)

And here is the actual Max patch.

links for controlling a servo

Link to ITP Physical Computing Servo page.

If you search the Arduino site for 'servo', you can turn up a couple of other methods as well, but I think Tom Igoe's method (above) is the best.