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Tele-Seminar on Gaming Literacy

April 27, 2006
Materials created for the tele-seminiar on Gaming Literacy
For the UCHRI Virtual Residency on Gaming Cultures

Log In: April 27, 2006, 6:30-9:00 pm


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Key Questions on the Design of New Literacies
WWMS? What Would McLuhan Say?
An Example: The Interactive Reading Wall

Reverse Hermeneutic Engineering"

Gaming Literacies

Links and Bibliography: not completed yet

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