dragonhead
NPC sketch for a flash game I'm conceptualizing right now.
04:08 AM July 23, 2005 Comments 0 TrackBack 0
plague
click and hold the mouse down to eradicate.
thanks to Jenova for writing and walking me through a cellular automata sketch (in 30 min) that was the basis for this.
note: sometimes it reaches stasis and doesn't grow. just refresh.
02:24 PM April 16, 2005 Comments 0 TrackBack 0
charcoal 01
02:12 AM February 08, 2005 Comments 0 TrackBack 0
magic traveler
03:14 AM February 02, 2005 Comments 0 TrackBack 0
watercolor 01
03:05 AM Comments 0 TrackBack 0
meeting sketching
06:11 PM January 31, 2005 Comments 0 TrackBack 0
immersive pod
sketch for an interactive installation inspired by my final project in 534. the tech consists of a capacitor sensor array embedded underneath the surface of the sculpture that can sense changes in capacitance within a field of space around the sensor (sensitivity is dependent on the surface area of the sensor). I'm not yet sure how far out I can get a sensor to detect changes, one idea that Perry suggested was to use a copper Brillo pad as a sensor.
the surrounding pod surface would be translucent and receive rear projected animations. more explanation on the animations and music later...
12:23 PM November 11, 2004 Comments 3 TrackBack 0



