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      <title>Celia Pearce</title>
      <link>http://interactive.usc.edu/members/cpearce/</link>
      <description></description>
      <language>en-us</language>
      <copyright>Copyright 2006</copyright>
      <lastBuildDate>Sat, 17 Jun 2006 10:02:36 -0800</lastBuildDate>
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            <item>
         <title>Second Life Jobs Galore!</title>
         <description><![CDATA[<p>For recent grads, Linden Lab, operators of Second Life, has a ton of job listings posted on their web site. Some do not require relocation. Commute to work via the Information Superhighway!<br />
<a href="http://lindenlab.com/employment">http://lindenlab.com/employment</a></p>]]></description>
         <link>http://interactive.usc.edu/members/cpearce/2006/06/second_life_jobs_galore.html</link>
         <guid>http://interactive.usc.edu/members/cpearce/2006/06/second_life_jobs_galore.html</guid>
         <category>Job Opportunities</category>
         <pubDate>Sat, 17 Jun 2006 10:02:36 -0800</pubDate>
      </item>
            <item>
         <title>MTVU Student Game Design Competition</title>
         <description><![CDATA[<p>mtvu (the college-centric part of mtv) is sponsoring a<br />
student game development competition with a $5000 grand prize.<br />
submission deadline is noon (edt) on july 5, 2006.</p>

<p>for more information, goto: http://www.mtvu.com/games/</p>]]></description>
         <link>http://interactive.usc.edu/members/cpearce/2006/06/mtvu_student_game_design_compe.html</link>
         <guid>http://interactive.usc.edu/members/cpearce/2006/06/mtvu_student_game_design_compe.html</guid>
         <category>Awards and Competitions</category>
         <pubDate>Sat, 10 Jun 2006 15:25:53 -0800</pubDate>
      </item>
            <item>
         <title>Call for Submissions-Exhibition of Second Life Player-Created Content</title>
         <description><![CDATA[<p>Ludica is seeking submissions for an exciting virtual exhibition showcasing artistic player-created content in Second Life for the ZeroOne Fesival at ISEA 2006, August 7-13 at the San Jose Museum of Art.</p>

<p>For information and submission guidelines, visit: <br />
<a href="http://www.ludica.org.uk/NewWest/">http://www.ludica.org.uk/NewWest/</a></p>

<p>(Ludica is...Tracy Fullerton, Celia Pearce, Jacki Morie and Janine Fron.)</p>]]></description>
         <link>http://interactive.usc.edu/members/cpearce/2006/06/call_for_submissionsexhibition.html</link>
         <guid>http://interactive.usc.edu/members/cpearce/2006/06/call_for_submissionsexhibition.html</guid>
         <category>Awards and Competitions</category>
         <pubDate>Fri, 02 Jun 2006 11:53:39 -0800</pubDate>
      </item>
            <item>
         <title>Summer 3D Modeling Job</title>
         <description><![CDATA[<p>Virtual reality (VR) artist has an immediate short term (2-3 months, full or part time)  need for an L.A. based freelance modeler/texturer to work on a very cool VR art project called “The Memory Stairs” over the summer.  Project requires knowledge of polygonal modeling and texturing. Several small VR environments will be built for a custom VR system that uses a 3D head-mounted display. Final art will be displayed in a gallery setting. Video editing and sound production skills are not required but are a plus. Follow on work with a current game engine may be possible.<br />
 <br />
Pay to be negotiated per hours available per week.  Work to be done mostly off site, with regular meetings with the artist at her office where the work will be integrated to the VR platform.<br />
 <br />
Interested candidates can find more information on the project here:<br />
www.ict.usc.edu/~morie/PHD.htm <br />
 <br />
Please send resumes and online samples of work to:<br />
skydeas@yahoo.com</p>]]></description>
         <link>http://interactive.usc.edu/members/cpearce/2006/05/summer_modeling_job.html</link>
         <guid>http://interactive.usc.edu/members/cpearce/2006/05/summer_modeling_job.html</guid>
         <category>Job Opportunities</category>
         <pubDate>Wed, 24 May 2006 08:05:11 -0800</pubDate>
      </item>
            <item>
         <title>Janet Murray&apos;s Powerpoints</title>
         <description><![CDATA[<p>Here are the Powerpoints from Janet Murray's talk at the ZML on April 2, "Making Steven Cry."<br />
<a href="http://interactive.usc.edu/members/cpearce/MakingStevenCry.pdf">Download file</a></p>]]></description>
         <link>http://interactive.usc.edu/members/cpearce/2006/03/janet_murrays_powerpoints.html</link>
         <guid>http://interactive.usc.edu/members/cpearce/2006/03/janet_murrays_powerpoints.html</guid>
         <category>Events</category>
         <pubDate>Tue, 28 Mar 2006 08:12:02 -0800</pubDate>
      </item>
            <item>
         <title>Will Wright guest Editor of April Wired</title>
         <description><![CDATA[<p>Check out this month's Wired Magazine. Will Wright is the guest editor and has a terrific article:<br />
<a href="http://www.wired.com/wired/archive/14.04/wright.html">http://www.wired.com/wired/archive/14.04/wright.html</a></p>]]></description>
         <link>http://interactive.usc.edu/members/cpearce/2006/03/will_wright_guest_editor_of_ap.html</link>
         <guid>http://interactive.usc.edu/members/cpearce/2006/03/will_wright_guest_editor_of_ap.html</guid>
         <category>Readings and News</category>
         <pubDate>Mon, 27 Mar 2006 15:04:12 -0800</pubDate>
      </item>
            <item>
         <title>MASSIVE: Multiplayer Game Summit, UC Irvine, April 20</title>
         <description><![CDATA[<p><img alt="unknown.jpg" src="http://interactive.usc.edu/members/cpearce/unknown.jpg" width="436" height="123" /></p>

<p>For info and registration, visit:<br />
<a href="http://www.isr.uci.edu/events/massive/">http://www.isr.uci.edu/events/massive/</a></p>]]></description>
         <link>http://interactive.usc.edu/members/cpearce/2006/03/massive_multiplayer_game_summi.html</link>
         <guid>http://interactive.usc.edu/members/cpearce/2006/03/massive_multiplayer_game_summi.html</guid>
         <category>Events</category>
         <pubDate>Wed, 15 Mar 2006 18:52:44 -0800</pubDate>
      </item>
            <item>
         <title>The Word</title>
         <description><![CDATA[<p>For those who missed it, In honor of the game's 73rd anniversary, Monopoly was featured as The Word on one of last week's episodes of the Colbert Report. Check it out at:<br />
<a href="http://www.comedycentral.com/shows/the_colbert_report/videos/the_word/index.jhtml">http://www.comedycentral.com/shows/the_colbert_report/videos/the_word/index.jhtml</a></p>]]></description>
         <link>http://interactive.usc.edu/members/cpearce/2006/03/the_word.html</link>
         <guid>http://interactive.usc.edu/members/cpearce/2006/03/the_word.html</guid>
         <category>Meme Alert</category>
         <pubDate>Sat, 11 Mar 2006 08:42:23 -0800</pubDate>
      </item>
            <item>
         <title>Get Paid to Play!</title>
         <description><![CDATA[<p>Forterra, a spin-off of the company that created There.com, is looking for role-players to participate in some in-world role-playing exercises. This is a PAID GIG, so this is a PLAY GAMES FOR MONEY type of deal. If interetssed, go to:<br />
<a href="http://www.forterrainc.com/jobs/jobs-actor.html">http://www.forterrainc.com/jobs/jobs-actor.html</a><br />
Tell them Artemesia from There sent you!</p>]]></description>
         <link>http://interactive.usc.edu/members/cpearce/2006/03/forterra_looking_for_roleplaye.html</link>
         <guid>http://interactive.usc.edu/members/cpearce/2006/03/forterra_looking_for_roleplaye.html</guid>
         <category>Job Opportunities</category>
         <pubDate>Thu, 09 Mar 2006 14:01:33 -0800</pubDate>
      </item>
            <item>
         <title>Dialog on TerraNova</title>
         <description><![CDATA[<p><br />
Please check out the conversation intiated today by Nick Yee about both our articles in the inaugural issue of Games & Culture:<br />
<a href="http://terranova.blogs.com/terra_nova/2006/03/play_as_product.html#comment-14737842">http://terranova.blogs.com/terra_nova/2006/03/play_as_product.html#comment-14737842</font></a></p>]]></description>
         <link>http://interactive.usc.edu/members/cpearce/2006/03/dialog_on_terranova.html</link>
         <guid>http://interactive.usc.edu/members/cpearce/2006/03/dialog_on_terranova.html</guid>
         <category>Readings and News</category>
         <pubDate>Mon, 06 Mar 2006 16:00:18 -0800</pubDate>
      </item>
            <item>
         <title>Games for Change</title>
         <description><![CDATA[<p>Here is the link for Games for Change, the group that promotes social actvism: <a href="http://www.seriousgames.org/gamesforchange/">Games for Change</a></p>]]></description>
         <link>http://interactive.usc.edu/members/cpearce/2006/03/games_for_change.html</link>
         <guid>http://interactive.usc.edu/members/cpearce/2006/03/games_for_change.html</guid>
         <category>Resources and References</category>
         <pubDate>Mon, 06 Mar 2006 15:11:18 -0800</pubDate>
      </item>
            <item>
         <title>IGDA Indistry Demographics Report</title>
         <description><![CDATA[<p>I don't know if anyone has had a look at the IGDA report on workforce demographics in the game industry that was released last October, but it can be found at: </p>

<p><a href="http://www.igda.org/diversity/report.php">http://www.igda.org/diversity/report.php</a></p>

<p>In addition to the report, I also highly recommend reading the Comments Report. A quick survey of this document explains a lot about why the game industry is 88.3% and 83.3% white. </p>]]></description>
         <link>http://interactive.usc.edu/members/cpearce/2006/03/igda_indistry_demographics_rep.html</link>
         <guid>http://interactive.usc.edu/members/cpearce/2006/03/igda_indistry_demographics_rep.html</guid>
         <category>Resources and References</category>
         <pubDate>Mon, 06 Mar 2006 08:45:11 -0800</pubDate>
      </item>
            <item>
         <title>Second Life Scripting Totorial Chatlog</title>
         <description><![CDATA[<p>Chatlog from our in-world Second Life Scripting 101 Tutorial</p>]]></description>
         <link>http://interactive.usc.edu/members/cpearce/2006/02/second_life_scripting_totorial.html</link>
         <guid>http://interactive.usc.edu/members/cpearce/2006/02/second_life_scripting_totorial.html</guid>
         <category>Resources and References</category>
         <pubDate>Tue, 14 Feb 2006 19:47:31 -0800</pubDate>
      </item>
            <item>
         <title>Second Life Resources 1</title>
         <description><![CDATA[<p>List of web links referenced in our Second Life tutorial today:</p>]]></description>
         <link>http://interactive.usc.edu/members/cpearce/2006/02/second_life_resources_1.html</link>
         <guid>http://interactive.usc.edu/members/cpearce/2006/02/second_life_resources_1.html</guid>
         <category>Resources and References</category>
         <pubDate>Mon, 13 Feb 2006 14:44:23 -0800</pubDate>
      </item>
            <item>
         <title>CTIN 482-Lecture from 1/23/06</title>
         <description><![CDATA[<p>Powerponts for 1/23 Lecture on the History of Multiplayer Games.</p>

<p><a href="http://www.cpandfriends.com/USC/MPhistory.ppt">A History of Multiplayer GAmes</font></a></p>]]></description>
         <link>http://interactive.usc.edu/members/cpearce/2006/01/ctin_482lecture_from_12306.html</link>
         <guid>http://interactive.usc.edu/members/cpearce/2006/01/ctin_482lecture_from_12306.html</guid>
         <category>Lectures</category>
         <pubDate>Tue, 24 Jan 2006 10:53:09 -0800</pubDate>
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