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March 15, 2005

Well, I'm finally done with GDC...

...and you can now check out all the stuff I wrote about some of the GDC sessions at Gamasutra.com. I like to think they're pretty readable. :) Once classes hit, I'll relate the tales of chocolate fondue fountains, singing Katamari Damacy songs with The Behemoth (of Alien Hominid fame), and getting drunk with Uematsu...

(Most of the tales just NEED to be told in person...to get all the drunken gestures across, mainly...)

Posted by diamante at 05:19 PM | Comments (0)

March 06, 2005

More from indie game jam...

Sorry I haven't been able to get any pictures. Thank the brilliance of bringing a digital camera and no flash media reader.

Today caps off a very hectic and fulfilling four days of game creation. Last night, the foursome of me, Chris Seifert, Kent Jollly, and Simlish master Gerri Lawler. (MY GOD GERRI IS INSANE. It was amazing working with her...) We busted out the voicover tracks for 9 games, most of it provided by Gerri with Kent and I doing the requisite male voices. And sometimems stopping to hear Gerri pull-off Seinfeldian standup comedy in Simlish.

(Have I mentioned she's insane? Amazing is more like it...)

And then it was off to editing all the sounds. And there were LOTS of sounds. One of the games I handled had 110 voice files to deal with. It...was tough.

I eventually finished most of my queue around 3:30 AM.

And in the morning, I'm cleaning up more stuff and...doing something fun. I did some twelve tone type music for a game based on Waiting for Godot. Now THAT'S fun.

This has been the best four days of this year, hands down.

Posted by diamante at 11:49 AM | Comments (0)

March 04, 2005

Posted by diamante at 11:55 PM | Comments (2)

March 03, 2005

Indie Game Jam starts today...

...and I'm seriously nervous as all heck.

As much as I like saying that game audio needs to be brought out of the realm of post-production an into production, a certain part of me feels content at the way things sort of are...

Posted by diamante at 03:50 AM | Comments (1)