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May 09, 2006

A little 12 tone music prototype (updated)


(updated) Instructions: Click on the instruments or pairs of instruments for sound. If a pair of instruments is parallel to each other, they will play the same permutation. If perpendicular, they'll play different rows.

It’s pretty simple: a tone row is played tutti at the beginning, then you can cue individual instruments or combinations of instruments by pressing the various blue buttons. The little flash applet randomly chooses the permutation of the tone row every time you click: it can start on any note and be the original permutation, inversion, retrograde, or retrograde inversion. I think it’s pretty neat, especially with the fact that the sounds, as compressed as they are, are pretty realistic and mix well together.

Basically, I wanted people to experience 12 tone music, seeing as it’s a thing that many people of this generation just have no clue about, while also experiencing this sort of realistic and interactive classical music sound at their fingertips, which is another thing that most people just don’t have access to outside of being in an orchestra (or having a thousand or more US dollar sound library).

Posted by diamante at 09:55 AM | Comments (5)

May 01, 2006

Thesis Proposal Powerpoint

The little 12 tone tool before this post was what I was originally thinking was going to be part of my thesis. If you'd like to check out a bit of my new thesis proposal, you may check out the powerpoint that I presented last week here...

One-liner: Elevating the significance and usage of spatiality in music and audio design, through an augmented reality interface.

Posted by diamante at 09:35 PM | Comments (0)