November 18, 2009

Virtual Sphere

I was just catching up on my Reuters Tech News, and found this video, while I'm sure I'm behind the curve compared to our VR researchers, and innovators, I thought it worthy of a post nonetheless. I'm wondering what people like Mark, Scott, and Michael might think about the viability of a such a system. I found it also interesting that they tried to claim in the Reuters story that there are no VR simulators for ground troops; having seen some of what goes on at ICT I found it a seeming unfounded statement. You can learn more about Vitrusphere @ http://www.virtusphere.com/



July 28, 2009

6 days in fallujah and Darfur is Dying

I woke this morning to the sound of our own Susana Ruiz being interviewed on National Public Radio. The subject was the buzzing Atomic Games yet unpublished title 6 Days in Falluja. Laura Sydell mentions Susana's project Darfur is Dying as an example of the path to creating Benicio Del Toro's "Citizen Kane of games". It was a pleasant surprise which may explain the IMD dream I had last night.

The whole discussion also makes me think of Tracy's piece "Documentary Games: Putting the Player in the Path of History". A subject which has had great effect on my own work on THQ's Company of Heroes. I believe we are all on a great path together and am excited to be in anyway associated with such high caliber thinkers, movers, and shakers.

While many of us have received press of sorts, what sticks out to me about this is that is breaks out of industry related media and into the mainstream. We can all talk to gamers and game makers, but it takes a true shepherd to take the mainstream pack to the shores of our burgeoning crafts. Congrats Susana!

You can listen to the piece here:
http://www.npr.org/templates/story/story.php?storyId=111145909