Thanks for hosting Ian!
There, we brainstormed for an hour or two. One of the ideas we brainstormed was Stock Surfer, in which you surf the value of a stock.
The simulation sounded similar to the simulation mechanics of Trip on a Funny Boat. That game's Python code is an excellent example of how to program a simple, yet well-organized and easy to modify game. So excellent, that we modified it.
After three hours that night, mostly by Ian and myself, we had working code for seeing data-driven stock waves.
After two more hours on Sunday, I put in a crude shark and drag when climbing a steep wave.

Charlie Silver also contributed Friday. He drew the surfer and shark jaws.
Ian, hope you host a jam again soon!

