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Thesis playtesters wanted

Korean lunch will be served, including fresh sushi, vegetables, cookies, tea, and juice.

We are looking for players to influence the design of an MFA thesis and advanced game project that practices a foreign language through play. No gaming or language experience necessary.

In response to the thoughtful comments from the previous round of playtesting is a collection of prototypes of casual games: a meaningful introduction, a playful sandbox, and a series of interesting choices, none of which require use of a keyboard.

This playtest takes 30 minutes. It will be offered on Wednesday and Thursday (May 28, 29) in the early afternoon. Contact me to confirm a time (even on a different day).

This is at the interactive media lab (IML) at G142, the basement at the bottom of the stairs, below Carson Sound Stage, which is across the street from the Student Health Center on the north side of campus.

Contact: Ethan Kennerly (kennerly -AT- usc -DOT- edu)
Game: http://runesinger.com

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