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Better Game Design through Data Mining

In the last two weeks, while listening to a lecture by Jeffrey Kaplan and another by Ethan Levy, I realized the principles of analyzing how players use your game will remain relevant for years to come. Ryan Wiancko reads aloud an article on analyzing gameplay metrics from an online game. This spoken article and other designers' are free to download at Industry Broadcast.

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This page contains a single entry from the blog posted on December 1, 2008 9:33 AM.

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