Hush

It's done!
You can download and play it by clicking here:
or here
Let me know what you think!
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It's done!
You can download and play it by clicking here:
or here
Let me know what you think!
Looking back on 2007, there was one game that stood above the rest, allowing us unparallerallelled freedom to move through a world unlike any we have experienced before. This game opened up a new dimension of gameplay possibilities, proving that a simple twist on a tried and true genre, coupled with insistently clever level design, can literally solve all socio-political problems and bring about a Bill-and-Ted era of spangled guitars, gigantic shoulderpads, dry ice and Dancing in the Streets All Night.
We all know this game was not Metroid Prime 3: Corruption. Samus is on my mind tonight, and I have a bone to pick with her.
Mike Rossmassler, Sean Bouchard and I worked all last semester on a prototype which allows users to explore a 4 dimensional story-space and edit together a narrative from the events.

We now have a digital version of our prototype available online! Here's the site:
http://undefinedbehavior.com/cache/index.php
We're constantly revising it... I'll post here whenever anything significant changes.
Continue reading "The CacheBook Program is Available Online!" »
Me, I like my words to have specific meanings.
It's not that I always USE my words with great specificity... but I like to have that option, in case someone decides to pull apart my point of view with tweezers, take me to task, get down and dirty and semantic. It's happened from time to time, and it's good to be prepared.
I bring it up because there are three words that I think are in a state of sad disrepair. Dork, Nerd, and Geek.
Peter Brinson has been really helpful about the errors people have experienced playing the PC version of Hush... his opinion is that it all comes down to machine horsepower for Torque games.
So on his suggestion... download links with new, improved disclaimers!
But not the last.
This is just a test to see if the aggregator slug for CTIN 548 is working.
If you don't know what this means, friends, I envy you!
Continue reading "The First of the Narrowly Applicable Academic Posts!" »
Just got back from a midnight showing of Cloverfield with Mike Rossmassler.
If you go see it, you should be prepared: THIS IS A MOVIE ABOUT SEPTEMBER 11th. It is by far the most subversive, clever, visceral and terrifying movie on the subject to date, and the boldest wide-release commercial movie (from a form and message standpoint) I may have ever seen.
But the WTC connection is more than coincidental: it's the beating heart. I wanted to warn people (esp. New Yorkers) about what they're getting into before they invest $11 and an hour and a half.
Spoilers in the comments, if anyone's interested in getting into this discussion more fully.
This, my friends, is homework. The semester thus far has been a sharp left turn... first I had to write my own obituary (it took me a week), then I had to list all the things I regretted missing out on as a kid (D.C. hardcore, teenage sex, etc), and now this, an analysis of the things we carry. I am getting (more importantly, EARNING) an MFA in Wistfulness.
The award for Best Multiplayer Game Ever goes to:

Surprised? I was too.
Strange things are afoot at Pure West Films...
This is the follow-up to my "three things" assignment for Thesis Prep. It's been a little difficult because the notion of the follow up is synthesis, and I chose my three items precisely because they are so individually different from each other. I think they do have a collective meaning, but it's difficult to define as a feature of EACH object... it's more a meaning that grows out of the choice of the three together... I... well...
...huh...
...aha! Yahtzee!
This page contains all entries posted to Jamie Antonisse in January 2008. They are listed from oldest to newest.
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