All Your Games are RPGs
This is a sneaky way to get some feedback on my thesis paper: I'm posting section one to the blog. This first part runs through a lite history of interactive narrative, and argues that role-playing games form the dominant paradigm for almost all our interactive stories. I've taken out the footnotes for your reading sanity... but everthing else is intact. What do you think? Is this readable? Sensical? Rife with grammatical no-no's? Read! Discuss! Please???
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Joseph Wheeler has lived a full life… seventy-three long, strange years lay behind him. With time, however, his memory has thinned, and now he can only remember a few fleeting moments. Spectre is a new interactive narrative that explores this character’s experiences, and uses play to examine the idea that no one “story” can do a person justice.