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September 8, 2007

Boss Fight - A New Rock Anthem

I don't have too many occasions to be proud of my work... but I'm pretty happy about this. I made it for "Wrath of the Transperator", a Flash game that Matt Korba, Paul Bellezza, Phil Gregorchuck, Mike Brazil and I have been working on for the upcoming B-Game competition. Check out the song, which I composed in GarageBand (the now-ancient '05 edition) with a little much-needed falsetto help from my roommate Adam.

If you're too cool for quicktime, stop whining and download the song here.
More on the game to come soon.

September 14, 2007

Real American Hero

I have a lot of admiration for a wide range of people, I really do.

But I don't have many heroes, at least not by my own definition. To me, a hero is someone who has earned my unmitigated respect, a rational human being (real or imagined) whose choices, in their context, mirror those I'd like to make in my own life.

So while Batman is clearly a hero, he isn't exactly "my hero." [ed. note: it's the batarangs... don't you realize how silly the batarangs are, Batman? Don't you see?] Celebrities don't usually count either... they're so distant, so nebulous and so "managed" that I just can't bring myself to feel a close connection to them. I've never sat under a blanket, crying about a mouseketeer... it just doesn't seem healthy.

My list of heroes is a private tally that includes four, maybe five people.

This last Wednesday, I met a possible addition to that short list.

dillius.jpg

Continue reading "Real American Hero" »

September 15, 2007

My Mom is the Coolest

A little background: As I mentioned before, I've been working on this B-Game project called Wrath of the Transperator with some folks from the IMD (and one talented Business School student). A large part of our job has been in keeping active on the TIG forums, you know, for PR reasons... so a few days ago I posted a song I made, "Boss Fight", as a taste of what the game would bring.

Yesterday, I logged into the forums, just to see how things were going, and saw this.

You might miss it at first... right in the middle of page two. Is that....? No..... is that.... really....?

Continue reading "My Mom is the Coolest" »

September 24, 2007

Steal From the Best, Heroes

Who ordered the mystery show beard-off?

fox_beard.jpg petrelli_beard2.JPG

Continue reading "Steal From the Best, Heroes" »

December 8, 2007

Viva La No Classes Anymore

Three days ago I felt sort of like this:

TreeBranches.JPG

But now:

Wall_Drug.JPG

Continue reading "Viva La No Classes Anymore" »

February 11, 2008

Greater Than the Sum

If you ever get the chance, try playing Velociraptor Safari while listening to Mariah Carey's "Always Be My Baby". Trust me.

June 10, 2008

Hey. I guess it's June

June. How the hell did that happen?

rio_sun_med.jpg

Continue reading "Hey. I guess it's June" »

October 14, 2008

The Game

Just a few weeks ago, Peter Brinson bravely wrote a post for the IMD blog that was, in essence, a call to all readers to vote. In it, however, he was slightly apologetic for using the Interactive site to talk about the election.

In recent days, I've been wondering if that apology was necessary. Not all of us are politically minded, and we certainly don't all share the same political views. But I think it's absolutely appropriate to use this space to reiterate Peter's equal opportunity call.

If you are in a swing state, a safe state, any state at all, your registration deadline is looming. If you have not done so, please get your ass on the roster so you can vote on November 4th.

ballot.jpg

We owe it to ourselves to participate in this moment because, among other things, we are a community of players and designers. We have, each of us, spent a large chunk of our lives thinking about participatory systems, games large and small, games built on random chances and strategic masterstrokes, games of cooperation and heated conflict.

For the 300 million players out there, a United States Presidential election is a game of maddening, deceptive elegance. You are given a simple choice between two (or more) people. All you have to do is check a box based on your knowledge of who these people are and what they might do with the time ahead. And that's where the game gets complicated; information and speculation become hard to separate as voices clamor and compete with each other to TELL you the answers, to TELL you how to choose.

At some moments, that choice might seem difficult, or even futile. You might be tempted to believe your individual piece cannot move the game among so many others, or even that the choice itself won't make a difference.

If you fall for that bad logic, if you don't show up, you lose your turn. For four years, you will have lost your right to feel wise or angry, betrayed or validated. That's a hell of a penalty.

This election has been a strange game, a loud and sometimes frustrating game, but I can guarantee you it is the greatest game you will ever be a part of. No other single decision in your life will have the worldwide impact of the decision made on that day. The information is out there: step away from the controller for a second, consider your choice, and wherever you are, cast a vote.

About For True

This page contains an archive of all entries posted to Jamie Antonisse in the For True category. They are listed from oldest to newest.

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