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September 5, 2007

deep thoughts (for 534)

1. Create an online display space for yourself (this will be part of how you become famous as a result of your work in this class)

2. Articulate a collective participation strategy (i.e., how will you take advantage of being part of a participatory culture?)

participation vs consensus....retain identity....allow people to remain different or wrong or...SHIELD PEOPLE from the participation of the masses. INSTANCING ... avoiding communal knowledge; wikipedia ( wikipedia works for facts and knowledge and breaks down)

start where respect is established ( or establish it @ beginning with the possibility for erosion) where you WANT what the others have to offer, you want to know what they think about what you put forth.


2a. Decide on and articulate your own strategy for creating a productive tension between theory and practice in your work.

Theres no reason to ever go into something blind...time well spent = confidence
prospective approach inspiration, Righteousness,
retrospective approach start from the visceral and then evolve

3. Define proficiency & an economy of value for the realm in which you intend to work (i.e., how do you want your work to be judged?)

visceral and intellectual ....avoid cartesian viewpoint in favor of something that is true...well conceived, limited, controlled, and avoids pedagogical distance

4. Post a Personal Inventory in your display space that addresses the following:

* 3 things you already do well
gather and synthesize information -- i can cast a wide net
theorize (generate a logic for starting)

* 3 things you want to learn
self sufficiency in spite of participation and collaboration and ultimately dependancy
prototyping (lost it when i stopped mod making and i want it back)

* 3 things you want to be great at
proposing
illustrating
writing


5. Post a few links, names or readings that you are interested in exploring as part of the research for these projects.

http://vhil.stanford.edu/
http://en.wikipedia.org/wiki/Wilhelm_Reich
Economics, ethnography, sociology, psychology -- systems and how they imprint themselves on character structures, gaming -- systems of play ( addiction/compulsion/automated activity the rigid and flexible determining the play of the flexible...calvinball, spontaneous play...EMERGENT play, REBELLION, EXPRESSION takes the form of bending the rules...griefing the system...coming alive.

secret to serious games: dramatization and viewpoint...power within limits.
sim city; peter molyneux -- The deity POV... grasping at some assumed ubercapitalist...I have a lot of problems with the parameters that get singled out ( the constructs that are developed in executing a Sim Whatever type game)

* = representations of violence, trauma. Understanding the pain of others

September 6, 2007

CTIN 532 Inventory

To stand on the shoulders of a giant...

"A list of the items I had on me August 30, 2007 and an analysis of what all of that stuff really means..."


* sketchbook with deteriorating front cover, 80% used pages, notes:sketches 3:1, and various notes and phone numbers on back cover.

empty plastic water bottle Trader Joe's brand
plastic fork soiled with yogurt
yogurt container TJs brand
mechanical pencil .5 mm - no eraser remaining, plenty of spare lead
2 gb usb drive containing the secret lives of others
500mb usb drive with corporate logo - empty
Bottle opener - worn
key chain - 3 segments
car key - honda
house keys (3) - all copies
work keys (2) - labelled "do not duplicate"
drivers license - not smiling
student ID - smiling
AAA card - 9 years member
gift card ($200 balance)
bank card - wells fargo
credit card - wells fargo
BART card - $5 balance
psychoanalyst contact card - email on reverse side
torn notebook paper containing "Art Baum's" email and phone number
$105 receipt to APA convention
Somatic psychologist business card
24 hour fitness card - includes original drivers license photo ( smiling)
$5 bill
$1 bill (4)
Plain blue boxer shorts
Worn, foot imprinted sandals
Green shorts
Laundered white long sleeved shirt
Timberland leather wallet with clear viewing midsection for identification, two wings containing staggered card storage, and soft linen money pouch ( TM!@!@! )

***This List has been through multiple iterations in an attempt to capture as much detail and context as possible - upon noticing its low comparative size, I decided it might be valuable to invest it with more detail***

I think the overall impression is one of mobility and access. This list suggests someone who can travel light and easy with a modicum of compromise. Whereas keys suggest access to private space, cards suggest access to shared resources. Shared resources burden the individual with membership, but allow a user get away with nothing more than a transient interest in the physical realities of the resource....thus 'users' can travel light.
These materials suggest someone who can travel lightly due to a reliance on his various memberships. He owns and controls very little. His meal seems hastily thrown together, eaten in transit. His data travels with him, ready for calculation at any number of remote sites. His AAA card insures that his travel will never be interrupted for very long. His psychological contacts insure that his sanity will never be interrupted for very long.

What brandscape do these items suggest - is there affinity or contrast?

Unity ==> Practicality and 'concerned' consumption are seen in the TJ's food, the Honda vehicle, the mass transit BART card, the length of membership to AAA, the gym membership, and the psychoanalyst contact.
Contrast ==> The fork was obviously used to eat the yogurt...suggesting eccentricity or lack of preparation. The psomatic psychologist card is the second mental health professional...suggesting an unhealthy obsession ...aside from the obscurity of such a specialization ( which raises 'new age nonsense' flags). Maybe this person is not as put together as the above section might have us believe.


The Diderot Effect
Diderot was a French writer who penned a piece called "Regrets on Parting with My Old Dressing Gown." He had been given a fancy new gown, so he tossed his old one. His well-worn furnishings didn't fit with the new gown, however, and soon he was replacing tapestries, chairs, desks, and bookshelves. Finally, he found himself financially depleted, uncomfortable amidst his new possessions, and resenting the "scarlet robe that forced everything else to conform with its own elegant tone."

“I was absolute master of my old dressing gown”... “but I have become a slave to my new one … Beware of the contamination of sudden wealth. The poor man may take his ease without thinking of appearances, but the rich man is always under a strain.”

The new wallet vs the old wallet ( what a difference a week makes ) ==> out with the old wallet, cards, identity...

September 12, 2007

New World Order

World Brainstorming:

1 garden of eden
2 conscious earth, conforms to man
3 conscious man, conform to earth
4 No more women/men
5 Land of chosen people presided over by an active God
6 Wile E coyote...gods of acme intervene on predator prey
7 underworld
8 the ark (afloat forever)
9 island of broken toys
10 creation protype ( place for all the iterations of animals)
11 doomsday device
12 deluge

1+2+3+5+8+12

A progress allegory--
The Ark: Vessel that progresses from maternal guide to vigilant God, intervening on the generations in its hold.

People Begin to question and threaten the Journey, and the Ark eliminates this dissonance by carefully reverting its cargo to a primeval horde ( social Engineering, social progress).

This is a solitary experience. You are one of the few rational minds who had a hand in developing the Ark. Consequently, when the Ark purges what it considers the bad seeds and embarks upon its social re-engineering in deep space, you are isolated but spared. Your character sleeps through the ages, and is revived at various milestones in the Ark's agenda, for a time-lost discourse (centuries are passing).

You have access to the various surveillance feeds inside the ark - you get to watch. (social womb)


September 20, 2007

TFC

Maps: Where is it
Directions: How do I get there
Pictures: What does it look like
Dioramas: What does it feel like to be there
Physics: How do things move, work?
Ecology: What lives there? What sustains them?
Economy: What do they do?, How do they survive?
Language: how do they communicate
Arts: How do they express themselves
War: How do they settle conflicts?
Faith/Religion/Superstitions: What do they believe?
Libraries/Books: How do they store knowledge?
Stories/Science: How do they explain their world?


Static world (24 hours a day, you know what to expect --perpetual fight)
Exceptions: gibs, sprays, explosions which fade away after a time
View image
View image

Economy/Ecology
How does it perpetuate? The spawn room (a leap of faith)
http://secrets.tfccentral.org/graphics/large/well/well0001.jpg
http://youtube.com/watch?v=vgFS3Q1ZFng
medkits and munitions
http://www.planetfortress.com/fort/tfc_reform/medkit.gif
http://www.thewall.de/content/media/half-life/tutorials/panzerung_granaten_und_ammopaks/tfc_items01.jpg
The possible utopia (replicator technology) This guy can cure everything:
http://pnmedia.gamespy.com/screenshots/phl/18510258.jpg
Currency? http://www.veteranqc.com/matches/ez69-160401r1.jpg
***Scripts http://www.forum.teamfortress.eu/scripts-vt34.html


Geography/mapping
http://tfc-overviews.net.ms/
Components:outdoor--->indoor
no man's land http://data2.collectionscanada.ca/ap/a/a001020.jpg
the back door http://www.planetfortress.com/fort/misc/well_wo_fog.JPG
the rampart http://www.ancient.co.jp/~ayano/tfc/maps/2fort.jpg
the flag room http://secrets.tfccentral.org/graphics/large/well/well0005.jpg
The mirror image
***badlands = everything else


Language: how do they communicate
"Medic!!"
About 5 kinds of "ouch"

Faith/Religion/Superstitions: Grenade presents on Dec 25th...
The Holy Grail --http://secrets.tfccentral.org/graphics/large/well/well0007.jpg

Boundaries - Cartoon War, red vs blue, become ideologies
http://youtube.com/watch?v=KsTB6N8RuxI&mode=related&search=
http://teamfortresstwo.com/czarnews/uploads/tftwo-2fort-comparison-test.jpg

About September 2007

This page contains all entries posted to Criticism: Accepted in September 2007. They are listed from oldest to newest.

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