August 12, 2009

Flower will be exhibited in MoCA Shanghai & Art Center BUDA Kortrijk later this year

It is quite an honor that our video game Flower is included in an upcoming media art exhibition tour between China and Belgium. And I will attend both Shanghai and Belgium openings. If you still haven't experienced our game or even landed your hands on a PlayStation3, come and experience it in gallery. :)

Here are the descriptions of the exhibition tour.
Fantastic Illusions-Media Art Exhibition of Chinese And Belgian Artists
Sept.13th, 2009 - Oct.11th, 2009 MoCA Shanghai
Nov.13th, 2009 - Feb.7th, 2010 Art Center BUDA Kortrijk

Among the list of artists attending the exhibition, our fellow indie developer Tale of Tales will also be there presenting their works.

Posted by Jenova at 12:48 AM | Comments (0)

March 26, 2009

The complete and extended version of my GamesBeat 09 talk

This is the first time I tried to add my narration to my slides. There were so many technical issues happened during the making of this video. So if you hear sound glitches (some are pretty long), please bear with me. In addition, this was suppose to be a 8 minutes talk. However, I spent 20 minutes trying to elaborate each slides to more details which made the talk too long to watch : {

Posted by Jenova at 11:57 PM | Comments (1)

January 24, 2009

200-300 Words Favorite Game Write Up

I was honored to be asked by EDGE magazine to participate in a game maker's favorite game write up for celebrating the 200th issue of the magazine.

It took me quite a while to trim it below 300 words with everything I wanted to say included. I'm very curious in terms of who are the other game makers on this list and what's their favorite games.

Well, here is mine...

Continue reading "200-300 Words Favorite Game Write Up"

Posted by Jenova at 10:31 PM | Comments (1)

January 1, 2009

Wall Street Journal Article about thatgamecompany and Flower

Joysticks and Easy Riders
The indie game movement echoes the personal cinema of the 1970s

by JAMIN BROPHY-WARREN

Posted by Jenova at 8:05 AM | Comments (0)

December 26, 2008

The Function of Tears

I cried for the first time in nine years. And I learned something about what tears can do...

Continue reading "The Function of Tears"

Posted by Jenova at 7:02 PM | Comments (4)

May 7, 2008

Chat notes about Video Game, Art and Digital Medium

I had a great conversation with my friend Anna Knos today on IM. She's not in the video game industry but somehow is doing some researches about games. And by sharing my thoughts on video games and art with her I learned a lot myself. In short, video game can be Art if you make it...

Continue reading "Chat notes about Video Game, Art and Digital Medium"

Posted by Jenova at 12:14 AM | Comments (1)

My interview with Gamasutra

During the GDC 2008, I had an opportunity to meet and sit down with the famous Brandon Sheffield from Gamasutra. I shared a lot of back stage stories of thatgamecompany and some of my design principles with him. It was a great time talking with him. And I liked this interview a lot. Hopefully you can find something useful from this article :)

Posted by Jenova at 12:05 AM | Comments (0)

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