October 5, 2003

Concerning of GOLEM, a Game Designed for Interactive A.I. Entertainment

Background
Overview
Technology and Theory
Personal Experience
Aspects of Interaction
PAY and PAY OFF
Constructive Suggestion
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Download Golem101.zip Http, Golem101.zip Ftp
Download Word File, Rtf File

Game Title:
golemstitle.jpg

Game Interface
golemteaching.jpg

Teaching Screenshot
golemfight.jpg

Combat Screenshot
golemfight1.jpg

The Designer who's my teammate in SJTU Wondergust Group.
golemdesigner.jpg

Short Full Name Object Interaction
ACT Action games
H/M Actions, reactions
ARPG Action Role Playing Games H/M Dialog, actions, environment
AVG Adventure Games H/M Text, environment
FTG Fighting Games H/M or H/H Attack, defend, counterattack
PUZ Puzzle Games H/M or H/H Puzzle, riddling
RAC Race Games H/M or H/H Driving
RPG Role-playing games H/M Dialog, environment
SLG/RTS Simulation Games or Real Time SLG H/M or H/H Strategy, management
SRPG Simulation Role Playing Games H/M or H/H Strategy, dialog, environment
STG Shooting Games
H/M or H/H Attack, defend, strategy
TAB Table Games
H/M or H/H Variety
MMO
Massive Multiplayer Online Games
H/H Variety
ETC Etcetera Game H/M or H/H Variety
Golem A.I. Education Simulation Games H/H or M/M A.I. influence on NPC

Posted by Jenova at October 5, 2003 12:14 AM


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