September 30, 2004
Unreal 3 Engine released new screenshots

http://www.cgtalk.com/showthread.php?t=173208
From what I've seen, unrealED seems to have a shading network like maya now.
September 28, 2004
Sketch of my Ultima Interactive Experience
Physical Interface Setup

World Builder

Experience Interface

September 20, 2004
How far am I from a Concept Artist
Recently I got a web site from my friend in Blizzard. For most of you who is interested in concept art, this must have been in your list.
http://www.conceptart.org
Tell you the truth, I was shocked by the people's works there. As always, my willing to be perfect ordered me to pick up my tablet again.
I decided to make a color version of the general I draw before, here's what I got so far.

I did one more hour on it tonight.

September 15, 2004
Ghost in the Shell 2 finally comes!

This friday night.
Offical Website: http://www.gofishpictures.com/GITS2/main.html
Los Angeles Pacific ArcLight West Hollywood 17-Sep
Los Angeles Landmark Westside Pavillion Los Angeles 17-Sep
Los Angeles Landmark NuWilshire Santa Monica 17-Sep
Los Angeles Pacific Galleria 15 Sherman Oaks 17-Sep
Los Angeles Landmark Rialto Pasadena 17-Sep
Los Angeles Regal Stadium 6 Long Beach 17-Sep
Los Angeles Regal University Town Center Irvine 17-Sep
Los Angeles Pacific Manhattan Beach Village 6 Manhattan Beach 17-Sep
Los Angeles Regal Brea Stadium 22 Brea 17-Sep
Los Angeles Regal The Avenues Peninsula 17-Sep
Interactive Media Mania from EA party
See how we play with "IM":
Powered by IM
IM drives me crazy
IM butt
IM connects us
Bridge of IM
IM disciple
IM victim
Let's IM
September 9, 2004
More Screenshots of SASO in ICT
Here is a sentence of my summer work at ICT. The following shots are all captured from Unreal Tournament 2004.
September 7, 2004
Flash Game blows me away finally
I haven't seen such a professional game on Flash for long. I spent about 2 hours on it. Really neat and good sound effect. Try it out to see what I'm talking about. The level up is still the most classic reward setup, which the IGF game I've been working with needs to be implemented currently.
http://www12.plala.or.jp/nextframe/flash/bs.html

