November 20, 2004
Pictures from ALT+CTRL Independant Game Show
This Thursday, I and people from SEE group in ICT had a field trip to UCI to watch the Alt+Ctrl Indie Game Show. A lot of independant games, mods and machinimas are there.

The all known Waco Resurrection impressed people by the voice input design. "I'm David Crush..."

Jared Leshin is addicted to a pig bulldozer game from the Indie Game Jam.

Aimee Dozois is playing the gorgeous fairy tale like puzzle game. Sorry I forget the name. Everybody love the little girl and the dream like world.

What am I doing? I'm faster forwarding the machinima DVD. A lot of game stunts there too.

An unreal tournament 2004 mod. You pick up kawayi toys to win the game instead of shooting.

Best game in the show. Spider! from Indie Game Jam. Two player controls two spiders on a single web. They can pull silks, cut web and catch flies. The whole web is simulated by spring. The physics is so great. The chaos from cutting and weaving the web is so fun to watch. I'm totally into it.

ICT folks.
November 18, 2004
Half Life 2: Thoughts
After about 10hrs play, I finished Half Life 2. A lot of people call this game the best first person shooter made ever. I do have to agree. I am amazed by the quality of both technology and the art development of this game. And no bugs from my experience.
With the life like animation and 2hrs long in game scripts. Half Life 2 gave me a new experience about storytelling. It is not interactive story telling from one perspective, because the story is one story, you can not change it or avoid it. On the other side it is an interactive experience, a very immersive story that you played as the main character through the whole game. You have an illusion that Doctor Freeman is yourself. There is no cut scenes, no talking head. You watch the whole story happened from first person view.
Unfortunately, I didn't get the ending quite much. And the G-man's true identity. I wish someone else who finished this game can clarify it deeper. Anyway, here is some real-time scene from Half Life 2. Pay attention to the details, they are all moving in the game.





November 16, 2004
CTIN532 assignment 14 pictures for ZML
Download Zip file with seperated pictures
November 15, 2004
SICK, this is SICK!
I just got some interesting links from my friend. They are sick.
Some crazy japanese did all these in Illustrater!!
http://www.photoshopcn.com/bbs/viewthread.php?tid=150569&fpage=1
Remeber Steve Anderson's Virtual President? Some one stole the ideas and made this:
http://www.virtualbartender.beer.com/beer_usa.htm
November 9, 2004
Character Sketches for Cloud Game
Here is my friend, Mengya's sketch for the human and alien in the cloud game, going to be abstract and stylized. Her sketches are always very inspiring.

Arms maybe removed.

peasant & police

November 8, 2004
November 6, 2004
Recruting - Cloud Game for EA Grants spring 2005

Download
Game Description & Core System
I am currently working on the Team Prospectus. There are a couple people who already showed interests in this project. We welcome helps from anyone who is interested in making and playing this game. Currently we need people who are capable and confident for the following position:
producer
game designer
lead engineer
graphics programmer
game-play programmer
2d/3d artist
writer
If you are interested in any of the postion above. Please contact me at xinghanc@usc.edu or (213)-210-1756

November 5, 2004
So are these numbers true?
An interesting chart between IQ and Elections.
http://attenuation.net/files/iq.htm
November 4, 2004
Interesting Gravity Game

http://homokaasu.org/gasgames/game.gas?21
Simple rule generates complex results. This is what we were talking about on CTIN 488 - Emergence
November 2, 2004
Dyadin Comics
Here are some comics I did for the IGF game "Dyadin" this week. Although it is not a narrative game, these comics serve vague backgrounds and tasks. And I like some of the drawings very much.








