December 28, 2006

Deeper Emotions Keep Gamers Playing

I am very pleasant to see someone bring up this topic again. However in the article, they didn't really spend words to explain how and why. Neither did they mentioned the Flow theory or the diminishment of repeating emotions across similar genres.

Posted by Jenova at 1:27 PM | Comments (0)

December 19, 2006

Three flOw video capture uploaded (hot FPS)

Never tried to play my own game on a good computer, the FPS is so high which totally blows. You can watch the other 2 after this one is finished.

Posted by Jenova at 2:04 AM | Comments (0)

December 9, 2006

Impressive Sun Rise Photography

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A sun rise photo. (meh.)

A sun rise photo form NASA. (hmm?)

A sun rise photo from Mars. (o rly?)

A sun rise with different spectrum. (cool.)

A sun rise photo that makes me daydream human's future. (lovely.)

A sun rise photo reminds me how pointless the value of beauty is when it is confronted with time. (sniff.)

Click here to see a bigger image.

Posted by Jenova at 11:24 PM | Comments (2)

December 1, 2006

Vote flOw for Game Shadow Award

I guess this is a little bit late. flOw was nominated in the Game Shadow Award for innovation in visual effects and audio design three months ago. The competition takes form in public voting.

The deadline is 15th December, 2006 and I got a notice today that currently flOw is 120 vote away from the top 10 which is totally my fault since I haven't told anyone about it -__-

Do you think flOw deserve the award? Then Vote now!
http://www.gameshadow.com/awards/feedback.asp

If you needed any more convincing to vote, one lucky voter will win an Ultimate ATI CrossFire Gaming Kit with a retail value in excess of $2,000.

Posted by Jenova at 11:54 AM | Comments (0)