<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
<channel>
<title>jgreen</title>
<link>http://interactive.usc.edu/members/jgreen/</link>
<description></description>
<language>en-us</language>
<copyright>Copyright 2007</copyright>
<lastBuildDate>Thu, 29 Mar 2007 14:24:27 -0800</lastBuildDate>
<pubDate>Thu, 29 Mar 2007 14:32:26 -0800</pubDate>
<generator>http://www.movabletype.org/?v=3.31</generator>
<docs>http://blogs.law.harvard.edu/tech/rss</docs> 

<item>
<title>Interesting Article About Warren Robinett on Gamasutra</title>
<description> Hey yall. Just wanted to point out an article on Warren Robinett that I read on Gamasutra. He&apos;s the guy who created Adventure for the Atari 2600 and was one of the founders of The Learning Company. I used...</description>
<link>http://interactive.usc.edu/members/jgreen/archives/2007/03/interesting_art.html</link>
<guid>http://interactive.usc.edu/members/jgreen/archives/2007/03/interesting_art.html</guid>
<category></category>
<pubDate>Thu, 29 Mar 2007 14:24:27 -0800</pubDate>
</item>
<item>
<title>Capcom&apos;s Clover Studio to Close</title>
<description> In what came as a surprise to me, Capcom has announced that they are shutting down Clover Studio. Clover is responsible for acclaimed titles such as the 2D cel-shaded side-scrolling brawler Viewtiful Joe and the recently released Japanese lore...</description>
<link>http://interactive.usc.edu/members/jgreen/archives/2006/10/capcoms_clover.html</link>
<guid>http://interactive.usc.edu/members/jgreen/archives/2006/10/capcoms_clover.html</guid>
<category></category>
<pubDate>Thu, 12 Oct 2006 15:59:41 -0800</pubDate>
</item>
<item>
<title>My Bolas Project</title>
<description>You can download my project 3a here....</description>
<link>http://interactive.usc.edu/members/jgreen/archives/2006/05/my_bolas_projec.html</link>
<guid>http://interactive.usc.edu/members/jgreen/archives/2006/05/my_bolas_projec.html</guid>
<category></category>
<pubDate>Tue, 09 May 2006 19:25:41 -0800</pubDate>
</item>
<item>
<title>2D Artist Needed for Thesis Project Prototype</title>
<description> Hi everybody! Hope all the end-of-the-year stuff is going well for all of you. As you can see by Mr. Dali&apos;s picture and the title of this post, I&apos;m looking for a 2D artist to assist me on my...</description>
<link>http://interactive.usc.edu/members/jgreen/archives/2006/04/2d_artist_neede.html</link>
<guid>http://interactive.usc.edu/members/jgreen/archives/2006/04/2d_artist_neede.html</guid>
<category></category>
<pubDate>Sat, 15 Apr 2006 13:02:15 -0800</pubDate>
</item>
<item>
<title>Brain Age (aka Brain Training) Stateside Release Officially Announced</title>
<description> According to an article released today on Gamasutra, the wildly popular DS Brain Training series is coming out in North America from Nintendo under the name &quot;Brain Age&quot;. Quoting directly from the Gamasutra article: Officially revealed is a April...</description>
<link>http://interactive.usc.edu/members/jgreen/archives/2006/01/brain_age_aka_b.html</link>
<guid>http://interactive.usc.edu/members/jgreen/archives/2006/01/brain_age_aka_b.html</guid>
<category></category>
<pubDate>Mon, 30 Jan 2006 15:31:26 -0800</pubDate>
</item>
<item>
<title>3 Objects Assignment Part 2</title>
<description>1. Area of interest: I’m still interested in doing my Holocaust related project. 2. Questions/Opportunities A) I’d like to know the best way to make an interactive experience within this serious topic, yet without resorting to something like a first...</description>
<link>http://interactive.usc.edu/members/jgreen/archives/2006/01/3_objects_assig.html</link>
<guid>http://interactive.usc.edu/members/jgreen/archives/2006/01/3_objects_assig.html</guid>
<category></category>
<pubDate>Thu, 26 Jan 2006 13:26:08 -0800</pubDate>
</item>
<item>
<title>My Three Objects Presentation</title>
<description>Item 1: Super Nintendo The Super Nintendo Entertainment System (SNES) is my most favorite object. Why? Well, it represents a time in the history of game development in which some of the most original content had been created. When it...</description>
<link>http://interactive.usc.edu/members/jgreen/archives/2006/01/my_three_object.html</link>
<guid>http://interactive.usc.edu/members/jgreen/archives/2006/01/my_three_object.html</guid>
<category></category>
<pubDate>Thu, 19 Jan 2006 12:06:23 -0800</pubDate>
</item>
<item>
<title>My Open Mic for 532</title>
<description>Hey everyone. Here&apos;s my Open Mic powerpoint presentation. You can find it here....</description>
<link>http://interactive.usc.edu/members/jgreen/archives/2005/12/my_open_mic_for.html</link>
<guid>http://interactive.usc.edu/members/jgreen/archives/2005/12/my_open_mic_for.html</guid>
<category></category>
<pubDate>Tue, 13 Dec 2005 15:19:42 -0800</pubDate>
</item>
<item>
<title>ICT Article on Gamasutra</title>
<description>I spotted a big feature article on Gamasutra.com about ICT and various serious games they are making for the military. One game mentioned in particular is its Full Spectrum Warrior project which was developed into a commercial product by THQ....</description>
<link>http://interactive.usc.edu/members/jgreen/archives/2005/11/ict_article_on.html</link>
<guid>http://interactive.usc.edu/members/jgreen/archives/2005/11/ict_article_on.html</guid>
<category></category>
<pubDate>Wed, 02 Nov 2005 13:47:59 -0800</pubDate>
</item>
<item>
<title>Wikipedia Goes Print</title>
<description> I read an interesting article on CNN.com today about Wikipedia. Wikipedia founder Jimmy Wales announced that he plans on having Wikipedia available for developing countries in print. I find this to be an interesting usage of what is a...</description>
<link>http://interactive.usc.edu/members/jgreen/archives/2005/11/wikipedia_goes.html</link>
<guid>http://interactive.usc.edu/members/jgreen/archives/2005/11/wikipedia_goes.html</guid>
<category></category>
<pubDate>Tue, 01 Nov 2005 11:05:04 -0800</pubDate>
</item>
<item>
<title>Electroplankton Comes to America</title>
<description> Many people didn&apos;t think it was going to happen. However, Nintendo has decided to do a limited release of Toshio Iwai&apos;s Electroplankton in the US. The catch? It&apos;s only going to be available for sale online via Nintendo.com and...</description>
<link>http://interactive.usc.edu/members/jgreen/archives/2005/10/electroplankton.html</link>
<guid>http://interactive.usc.edu/members/jgreen/archives/2005/10/electroplankton.html</guid>
<category></category>
<pubDate>Tue, 25 Oct 2005 11:15:45 -0800</pubDate>
</item>
<item>
<title>Frag the Asshole</title>
<description>So, what happens when you cross a first person shooter Capture the Flag game and the playing cards drinking game of Asshole? You get Frag the Asshole! So, how would a game of Frag the Asshole work? You start off...</description>
<link>http://interactive.usc.edu/members/jgreen/archives/2005/09/frag_the_asshol.html</link>
<guid>http://interactive.usc.edu/members/jgreen/archives/2005/09/frag_the_asshol.html</guid>
<category></category>
<pubDate>Thu, 29 Sep 2005 01:43:57 -0800</pubDate>
</item>
<item>
<title>False Soviet Reality Adventure Game</title>
<description> I happened to run across this site while doing my usual search of independent games. This is the sort of project that makes me happy that games and associated interactive entertainment media exist. It&apos;s an adventure game of a...</description>
<link>http://interactive.usc.edu/members/jgreen/archives/2005/09/false_soviet_re.html</link>
<guid>http://interactive.usc.edu/members/jgreen/archives/2005/09/false_soviet_re.html</guid>
<category></category>
<pubDate>Tue, 20 Sep 2005 12:35:09 -0800</pubDate>
</item>
<item>
<title>Everyone&apos;s Games</title>
<description>Coattails: It was an interesting game in which people were to one-up each other by passing them by to win. The big problem I had with it was the title. I think the gameplay didn&apos;t really reflect riding other people&apos;s...</description>
<link>http://interactive.usc.edu/members/jgreen/archives/2005/09/everyones_games.html</link>
<guid>http://interactive.usc.edu/members/jgreen/archives/2005/09/everyones_games.html</guid>
<category></category>
<pubDate>Thu, 15 Sep 2005 10:42:50 -0800</pubDate>
</item>
<item>
<title>Aquarium ideas</title>
<description>Here&apos;s three ideas I have for the aquarium project. 1. One thing that struck me at the aquarium was a mural that was completely static, with a touchscreen plasma monitor sitting right next to it. People were supposed to touch...</description>
<link>http://interactive.usc.edu/members/jgreen/archives/2005/09/aquarium_ideas.html</link>
<guid>http://interactive.usc.edu/members/jgreen/archives/2005/09/aquarium_ideas.html</guid>
<category></category>
<pubDate>Tue, 13 Sep 2005 18:41:29 -0800</pubDate>
</item>


</channel>
</rss>