� "World of Warcraft is the new golf" | Main | Brief Final Project Notes �

6 January, 2009

blue dots  DIY MMOG

I'm about halfway through this masters program studying Interactive Design at USC. As I delve deeper into possible thesis topics, I want to understand what kinds of tools I can use to build out my ideas.

Here's a terrific blog post covering the emergence of widely-available build-your-own massively-multiplayer online game engines: "Make Your Own Virtual Worlds." The post is written by Richard Bartle, a storied name in the MMOG field, and a number of other online gaming heavy-hitters analyze the engines he lists in the comments. The engine that has him most excited is Multiverse, started by some ex-Netscape people with a non-commercial approach: free tools, they only make money if you do. A nice idea, and something that helped me imagine building an MMOG for the next eighteen months.

Posted by justin at December 7, 2005 7:38 AM

Comments

Post a comment

Thanks for signing in, . Now you can comment. (sign out)

(If you haven't left a comment here before, you may need to be approved by the site owner before your comment will appear. Until then, it won't appear on the entry. Thanks for waiting.)


Remember me?