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October 26, 2005

Interactive Business

I really enjoyed the Joi Ito perspective of how to develop technologies through open resources for the development of the emergent internet society. Moreover I liked how through adapting to the people necessities and daily habits possible to create a lot of new business is based in more democratic and collaborative systems. It was a great lesson of how to adapt software & business based in internet to the global human being likes, necessities and new behaviors. The creation of continuous decisions, flow and changes are one of the most attractive elements in the interactive systems. I think that community is based in participation and commitment and there are as many types of communities as different types of people and values. It is just another interactive free choice with its real, positive or negative, consequence. Play it smart.

Collaborative Database Cinema

It was really brilliant to see the all the narrative possibilities and parallel structures Andreas presented in his collaborative database cinema projects.
It will be even great to see the collaborative editing and combination of the multimedia clips from the database through some search and editing keywords generated by the users.
I really believe that the right combinations of game design and interactive narrative elements are the way to create an attractive interactive database cinema.
Thank you to the founders for set the bases for keeping the interactive cinema going.

October 14, 2005

1st Version of the Demo

Here is the first integration of mobile media, cell, vidoecamera, scaners of real world, telepresence and multiplayers on line videogames by Paul belleza, Mike Brazil & Jorge Mora.
An improved version will come soon...
http://blip.tv/file/2549
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October 10, 2005

Panorama at Nigth

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October 5, 2005

Videogame Research

Here is my first videoblog with some images from my research about the efficiency relationships between interface, interactive narrative, emotions and values.

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More info morafern@usc.edu

October 4, 2005

Some Ubiquitous Narrative Ideas

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Ubiquitous Narrative is being created everyday through our daily use of mobile technology when we use it from one task and activity to another. The question is: What could be interesting & what areas of our lifestyle are we willing to share with others through mobile technology?


What are the daily habits and communication activities which will create interesting and engaging narratives? Perhaps we could share during our lunch time about our next vacations or last travels, our cultural habits or our different hobbies. Are we willing to play on the way in order to relax from the daily stress? Or perhaps we want to use the ubiquitous narrative to look for help in our on-line videogames for resolving some daily business strategies?

Here there are some crazy ideas:
- On-line videogames based in database about finding wrong traffic signals or streets that could be improved by the City hall. The citizens could take pictures and upload them with a comment, through their mobile device.
- Or an on-line game about uploading nice places of the city to relax during the lunch time or after work in your way home.
- Videos on-line uploaded from the last calm & healthy weekend visiting places around your cities.
- Or create an on-line videogame based in an augmented reality introducing the things and actions you would like to be done or fix or said and you never did during your day. A multiplayer on-line videogame where players can share how their desires with a real aspect and having a relaxing catharsis. Welcome to the virtual land of freedom where you can upload your daily frustrations and express your desires and angers with realistic aspect. You do not have to carry your daily negative emotions any more, Upload your anger on the internet and have fun about how you & others deal with real situations. At home you will kick the ash of your boss integrating the photo of the office into a virtual character who will follow all your directions. Enjoy having a virtual relationship with the attractive woman at the bus stop who you always desired to talk with. Relax at night watching the natural environments which other people have upload in the audiovisual database from their last travels.

These are just some crazy examples. Here is a link to some more serious ideas http://www.interaction-ivrea.it/ where the images came from. The right answers for developing good ubiquitous narratives are in satisfied the daily necessities and habits of the human beings, different potential mobile users. Technologies should improve human relationship, enjoyment and freedom.
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Trees & Buildings Series of Stereoscopic Stills...


...a deep relationship

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