2d & 3rd Playtest Feedbacks
These were the main comments and suggestions of the players during the second and third playtest, the last one hgappened during the Massive, The Future of Networked Multiplayer Games conference:
- To have available all the time a table of possible combinations of cultural items and their points to keep track of them faster.
- To have a simultaneous system of exchanging so anybody can keep one of the item negociated during the transaction.
- To have the ability of observing the cultural items before exchanging and based the exchanging in an audiovisual not only in chatting.
- To have different rounds in the game so the players can develop more advance strategies and can learn better all the possibilities of the game: cultural items combinations, point system, universal items, privilegies, etc.
- To obtain some priviligies in the following levels once certain cultural items from a continent orfrom a category are obtained, for example becoming a master in food, dances, Asia, Europe, ... and get a special ability to exchange or show certain cultural items.
- To integrate in the game experience the possibility of learning about the origin, funtion and materials of the cultural items so that could become a etnographic game as well as a entertainment game.