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January 30, 2007

Reloading Guernica


Here is my interactive version of the classic piece of art and an eternal symbol of peace "Guernica" from Pablo Ruiz Picasso.
It reminds us what's war about also sadly in actual times.
Click to see it and also around it once opens.

PicassoGuernica.jpg

http://www-scf.usc.edu/~morafern/ITP104/FinalProject/Guernica/Presentation.htm#uernic

January 25, 2007

Thesis Article Assigment Reloaded

ThesisArticleAssigment

1. An area of interest you've identified.
Multicultural Collaborative Interactive Editing Online Documentary.

2. A couple of questions (stated in the form of a question) and opportunities suggested by your area of interest - what do you (or a potential viewer) want or need to know about this area?
How the Videoblogs Technologies can serve to improve the Constructive Interactions and to transform the videobloggers into creators?
How that new ways of Exhibition can serve to Distribute Independent Artworks and Creative Process?

3. Identify a method or process that can be used to explore your question.
Prove or Unprove through the development and contrast of results of my thesis the following hypothesis:
The video editing Uploading tools encourage participants to become constructive integrators & creators.
The motivations for participation could be:
- Being a Main Creator in front ( as a main character) or Behind the Camera (as a Director and Operator)
- To share a Common Interest in a Theme, Need or Solution.
- Being an active and important part of the collaborative participation in something bigger than oneself with a common interest.
- The exploration of something an exhibition of a familiar cultural theme or activity in a new way. The renew of sharing your daily art to someone.
What are the elements to avoid blocks?
- Testing the different narrative forms that can be attractive to the people to videoblogg.
- The lack of knowledge of the technology involve.
- The lack of pay off in terms of no getting feedback of their pieces, continuity or time invested.

4. One to three actual topics or subjects that address your interests/questions. (Not ‘a game’ or ‘experience’ or ‘interactive film,’ find a subject/setting/character/narrative.
Although I always have loved Ulysses, Julio Verne, Quixote and the Grant Gatsby my actual topics:
Multicultural Exchanges
Documentary Images Videoblogging
Cultural Evolution through the development of Constructive Interactions & Interpersonal Collaborations.
Traditional versus New Creative and Distribution Process for Independent Art Distribution.

5. Pair your topics with a genre and an audience: Not just "a game" but the type of game and the type of player you envision.
TOPIC GENRE AUDIENCE
Multicultural Exchanges:
Male/Female/Bisexual

- Actual independent artists.
- Tourists
- People interested in Antropological Culture.

Interactive Documentary Videoblogging:
More Male/Female/Bisexual
- Independent Artists
- Art Students
- Antropologists

Cultural Evolution through the development of Constructive Interactions & Interpersonal Collaborations.
More Male/Female/Bisexual - International Business.
- Independent Professionals, Artists.
- Young People.
- General Public.
- Communicators
- Interface Designers.
- Antropologists.
- Sociologists.

Traditional versus New Creative and Distribution Process for Independent Art Distribution.
More Male/Female/Bisexual
- Independent Artists.
- Exhibitors, Museums and Galleries.

6. Commit to a term (participant, viewer, player, reader, user, audience) that you will use throughout the project.

Multicultural Independent Artists: Art, Music, Film, Dance, etc.

January 22, 2007

Fat & Skinny

What does happen when Ken Leung, Marc Tutors & Jorge Mora mix Shakespeare, the classic 3Acts and Fast Food Items?:

" Fat & Skinny"
Fat%20%26%20Skinny.png

Click the image to see the video or here to
Download file

January 18, 2007

Jorge Mora's 3 Meaningful Objects.

1) Something significant to you.
My Postcard“No name” of Teun Hocks artwork from the Exhibition “Juegos y Simulacros/Jeux Et Simulacres”
JeuxEtSimulacresTeunHocks.jpg
It reminds me to meditate.

2) An inspiration.
The Script: Smoke & Blue in the Face Script from Paul Auster.
Smoke.jpg


3) Something you've done that is deeply interests you.
My multiplatform interactive cinema creation “Inside Track/Vía Íntima” with a Interactive DVD and Internet version www.medialabmadrid.org/viaintima and a cinematic linear version.
InsideTrack.jpg


A) Why this item is interesting/meaningful/important to you (or universally)?
A.1) Because it shows the real small size of human being and that there is always bigger than one/ourself, something or Someone to learn from.
A.2) Because it shows the magic and emotional touching moments of human daily lives in a cross-cultural and multiethnic context.
A.3) The different ways to tell, read and experience a story or game context.

B) What are the issues, concerns, principles, processes or attributes that surround each item?
B.1) Humility, Discovery, Wisdom, Amazement, Learning, Spirituality.
B.2) Tolerance, Multiculturalism, Friendship, Spontaneity, Originality, Authenticity, Courage.
B.3) Personal History, Surrender, Hope, Miracles, Honesty, Willingness, Strength.

C) How is each item relevant: socially, technically, politically, phenomenologically?
C.1) To relative human science as a final explanation for reality, as well as humble rationalist people through inviting them to think about new solutions, and other type of higher life, laws and/or powers.
C.2) To show how the time people spent in knowing each other becomes the real miracle of experiencing the real life.
C.3) To demonstrate how technology should and can serve to classic and interactive storytelling and storyexperiencing and what are the narrative potential and levels of interaction that each platform allows.

D) What do you not know about the item, and would like to investigate?
D.1) Other artworks of that collection, how they relate to each other as well as more paintings from the same author. I would like to investigate the relationships between the organization, access and synthesis of knowledge and wisdom within small versus big spaces, the tension between the expansion and contraction of human knowledge and creative process.

E) Look at your three items as a whole and see if you can discover similarities (literal or abstract), are there intersections?
All of them suggest me interesting questions that excite my imagination: for example Where does that big foot print come from? What make equally human to different people? How new technologies and interactivity can serve to build humanitarian and multicultural dialogs?
F) Does your analysis suggest an area of interest, or (series of) questions?
Yes. Crossculturalism, Multiethics, Interactive Collaborative Projects, Spiritual Principles learning process, Sharing & Cultural Exchanging Experiences in general.

January 16, 2007

SenseCam Projects & Documents

Group Brainstorming and Potential Markets
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'''Abstract of the Conceptual Group Idea SenseCam: A Sensitive Personal Assistant'''

To create a device which you can personalize to set up the sensors through the software to get meaningful and classified visual, audio and location data. The device will serve specially for Networking, Marketing Behaviors as well as Travelling Experiences. Ex. Barcode collections instead of cards collections, Exhibiting and Locating Products & Searching for Cheaper Products as well as collecting Meaingful Visits of Tourist Landmarks to share with friends and family, without worrying about taking everything in photos.

Personal Project for the Sensecam

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