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July 9, 2007

Priorities: Mastering the Masters.

Learning from the human's students.

I was thinking about sharing my first months of the Summer: Cannes Festival Short Film Participation, Independent Artist Videos for my Thesis.
But Today I am not feeling like that is so important to talk about since I am doing instead of talking.
I think the following video from 1992 is more in fashion & updated than other negative news in these days & the real world game more interesting than any other.
I do not wonder why we do not keep in touch with our feelings: maybe we could find the wise child master within us?.
Beatiful Free True Speech! Today is a good day to be true and do just my part, if all the chinese population will jump at the same time the orbit of the Earth will change, now imagine if each one of the terricolas.
Here is my week committment talk with my landlord so he puts Recicle Paper Trash Cans in the building.
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December 11, 2006

GlobalOrgasmforPeace

Here is a scientific, enjoyable interactive activist project to collaborate with World Peace during this Christmas. The date December 22, the goal the classic Make Love No War. See the attachments for further information.

WorldPeace.png
http://www.globalorgasm.org/demo.html

http://www.globalorgasm.org/video_sm.html

http://noosphere.princeton.edu/

I wish everybody a Merry Christmas and a Happy New Year Full of Health, Love, Money and Peace. All these are possible if we play it smart.

August 31, 2006

WHAT I DID THIS LAST SUMMER

- Participation in the Center on Public Diplomacy Competition “Reinventing Public Diplomacy Through Videogames” winning the 3rd Prize 1,000 $

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Awards Ceremony Video
http://www.takeonedigital.com/video/20060508ASCGameAwards.mov

- Visiting Peru and the production company chaskiy to learn about their Micro cinemas Projects for making multicultural films available to all the population.
http://www.ipsnews.net/news.asp?idnews=28616
http://www.grupochaski.org/


- Visual effects in storytelling course and the project “Beyond the Dance” based on a Native American dance developed in Baja California.

- Advance Public Diplomacy Course within the Center on Public Diplomacy and the members of the Public Relationship Office of the United Nations.
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September 28, 2005

Videogame Vérité

After listening the last speakers of Celia Pearce, “Playing Ethnography: Studying Social Emergence in MMOGs” , and Blair Mac Intyre the "Supporting Early Design Exploration of Augmented Reality Experiences” and thinking about the current group discussion forum, Ubiquitous Storytelling, I was rethinking some questions for a hopefully near future project.

What will happen if we integrate Augmented Reality Experiences with Digital Databases and MMOGs? Could we have an Interactive Narrative Game Experience with real and fantastic images? Could we talk about Videogame Vérité? I will say why not.

And what will happen if we integrate the Videogame Vérité with the mobile technology? Could we talk about Videogame Vérité on the way? I believe there is nothing wrong with playing during our daily breaks. We could share the daily experiences, discoveries and stories on way while we will increase and introduce new actions in the Videogame Vérité. Perhaps this could be a way of using our daily time and space experiences for sharing them in a creative and collective way.

I think the human relationships are a kind of complex games, serious or casual, where we create, respect and change those rules. If we are consciences about our own human habits and behaviors and the games we like to play we could define very well what is role we want to play into this games and using media convergent ion to play smart.

I strongly believe that the study of what kind of habits and rules we like to play in the relationships and the activities we like to develop to satisfy our human emotional necessities will help to the successful production of Videogame Vérité.

If we would learn how to integrate the game mechanics in an open structure of rules, that could be effective and flexible for charig the daily interactive narratives and experiences, then we would like to learn and play the Videogame Vérité. So it is necessary to combine, to create and to research in group some creative, social and technological areas if we want to find the right recipe.

Who would not like to share a good and original "paella” with some friends? I think just the avatars who are bored.