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May 3, 2008

MULTICULTURAL VIDEOS & ART WITHOUT BORDERS: THE BABEL REMIX

MULTICULTURAL VIDEOS & FESTIVAL ART WITHOUT BORDERS: THE BABEL REMIX

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Visit WWW.MULTICULTURALVIDEOS.ORG
to Upload your Creative Videos, to Watch Artistic Videos on the Gallery or
to Remix Clips on the Festival "Art Without Borders: The Babel Remix"See Awards


February 25, 2008

Multicultural Videos Next Interface Design

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We are working on it & last changes will be soon available at
http://multiculturalvideos.org/beta/main.html

November 1, 2007

CALL FOR ARTISTIC VIDEOS

If you want or need more info about this project click ThesisisehT Category to download PDF files

We are collecting videos from different artists: dance, sculture, painting, videoart, music, new media, artcraf, etc... for developing an international on-line gallery to promote independent art around the world. Please send them to the address at the image.

They have to be 5 to 10 minutes videos, Quicktime of Windows Media High Quality. They can include, but not only, the following suggested general themes: 1) Motivation to Create, 2) Personal Creative Proccess and Techinques 3) Artist own favorite artwork 4) Social Responsability of the Artist 5) Personal background and funny personal stories about how you became an author/artist. 5) Or Just presenting your work in the way you prefer.

Be sure to put your contact information at the end of the videos so curators, and other artists can call you if they are interested in your work.
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We will show and promote the videos under Creative Commons license model.

They also will part of a second section of the project: a collaborative Remix project where people will remix your videos to create multicultural connections and making videos under the general theme "Creative Process and Independent Arts around the World: Similarities and Diversities"

October 17, 2007

Multicultural Videos: Info & Add

PDF_Project_Mission&Visions
PDF Project_Brief_Description

MISSION
Spread internationally the independent arts and the collective creation through the constructive interactions between artists, curators, educators, students and visitors of the on-line museum.


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VISION
To be the most visited on-line Interactive Museum and Audio-visual Data Base of Independent Arts. To create the first collaborative on line documentary about independent arts. To innovate and to educate on the communication and interactive audiovisual creations experimentations. This will be improved using a collective edition system online that it will be divulgated internationally in centers of art and education.


VALUES
Multiculturalism, Participation and Cultural Democratization, Respect and Recognition, Diversity, Unity, Creativity and Universal Communication, Tolerance, Generosity, Empathy, Solidarity and Gratefulness.


If you are interested in collaborating, funding or sponsoring please contact the email at the bottom.
Concept Proposal © Jorge Mora Email morafern@usc.edu

October 5, 2007

Hypermedia Integration of Interface Design, Interactive Narrative Forms, Emotions & Values.

Here are the English version of the inspiration and the foundations of some of my thesis project "MultiCultural Videos" that I am developing on the framework of the M.F.A. in Interactive Media, School of Cinematicarts, USC.
I hope it can help to inspire others, specially my brilliant classmates Jesse & Ken, finding some practical applications or some elements to include on an interactive experience, in terms of interface design, interactive narrative forms, emotions and values.

Conclusions of "The Hypermedia Elements that Improve the Users’ Immersion & Constructive Interactions" (PDF File)

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Photo Captured during the experiment synchronizing the physical interactions of one of the players with the virtual interactions within the game

There are a video presentation, the video is too long 13 minutes for youtube so if you want a copy let me know, and a PDF summary of the conclusions from my dissertation "The Hypermedia Elements that Improve the Users’ Immersion & Constructive Interactions" developed for Ph.D. in Audiovisual Communications.
This research was conducted by Jorge Mora between the summet 2003 until fall 2005, it was directed by Isidro Moreno within the Departamento de Comunicación Audiovisual y Publicidad II, Facultad de CC. de la Información, Universidad Complutense de Madrid It counted with brilliant collaborators like: Lev Manovich, Sheldon Brown, David Cole, Carol Hobson, Lars; and the institutions: CRCA, CalIt2, 5Dimension project (at the Laboratory of and the Visual Arts Department, University of California San Diego, between others. Thanks all again for their great contributions. Some parts of the Video are academic & educational examples taken from Videogames developed by EA, Sony, Indrustries Light & Magic. I thank these companies and their creators to allow an educational & academic fair use of these creative portions

You are welcome to use this material, please just mentioned the original resource for respect to all the people who worked on it.

September 27, 2007

Cross-Cultural Videos

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Image created integrating Nam June Paik video sculpture art
& a traditional Chinese Puppet


MISSION
Spread internationally the independent arts and the collective creation through the constructive interactions between artists, curators, educators, students and visitors of the on-line museum.


VISION
To be the most visited on-line Interactive Museum and Audio-visual Data Base of Independent Arts. To create the first collaborative on line documentary about independent arts. To innovate and to educate on the communication and interactive audiovisual creations experimentations. This will be improved using a collective edition system online that it will be divulgated internationally in centers of art and education.


VALUES
Multiculturalism, Participation and Cultural Democratization, Respect and Recognition, Diversity, Unity, Creativity and Universal Communication, Tolerance, Generosity, Empathy, Solidarity and Gratefulness.


If you are interested in collaborating, funding or sponsoring please contact the email at the bottom.

Concept Proposal © Jorge Mora Email morafern@usc.edu

April 16, 2007

Cross-Cultural Rainbows Jorge's Thesis Draft

Here is my thesis draft proposal in inverted order ( My word does this kind of crazy behavior when transferring from Word to PDF) :-)Download Cross-Cultural Rainbows

March 29, 2007

SHADOWS AROUND THE WORLD

“Shadows around the world” integrates the traditional Chinese puppetry with visual performance arts within an interactive experience. This artwork embrace new media with classic media creating an funny interactive tactile context to learn how to perform puppets while experimenting a classic love story. In terms of technologies it uses Web Cam, Max/Msp, A Monitor, a G5, Classic Chinese Puppets & Paper Decorations, one set of Headphones and a Projector .


The Experience: The user face a close white cabinet, which is illuminated from the back with a couple of lamps, and a big screen where a black and white video with images of landscapes around the world is showed, LA, Tijuana, Cusco & Machu Pichu. Suddenly, once the user opens the cabinet he discovers colorful inside of different traditional and mythical animals from the Chinese Culture, on the back over a transparent screen a Male Chinese Shadow appears, on the front a mysterious envelop says “Open Me!”. On the big screen the Chinese Shadow appears in front of the Big Screen integrated with the landscapes video. The shadows is grabbed through the decorated Web Cam inside the cabinet that catch the image once it opens. Within the envelope a Female Chinese Shadow thanks for free her soul mate and invite the user to go to the back of the cabinet and to manage the male shadows until he meets her in one of the fare way landscapes.


Screen & Jurors Overview Perspective

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Physical Interactions while Performing the Puppet and the Monitored Mixed Media Feedback.

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Front's View with the author where the male puppet should be sad thinking about meeting her female puppet.

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What My Thesis CCR Is Not?

Cross-Cultural Rainbows
It is not Youtube, a chaotic universe of on-line digital videos.
It is not an Abstract website with no theme.
It is not a very specific and limited thematic website.
It is not a predetermined videoblog website with rigid rules.
It is not a disorganized library of clips.
It is not close to user suggestions for the structure, group rules and organization.
It is not a simple keywords collector neither a rigid categories formulary.
It is not a disorganized & no searchable clips library.
It is not a primary professional individual editing tool.
It is not a traditional documentary.
It is not only video art.
It is not only cinematic, neither selective nor transformative interactions.
It is not something completely new neither overdone.
It is not something that has been exactly done neither completely different in terms of social on-line interactions.

February 22, 2007

Midterm Thesis Presentation

Here is my midterm thesis presentation of Cross-Cultural Rainbows
Download file
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February 1, 2007

Topic -> Question -> Significance

One sentence version:
I am researching a multicultural collaborative interactive editing online documentary, because I want to find out how the constructive interactions, networking and distributions work within videoblogg systems, in order to encourage the participations of videobloggers interested in independent arts.

1. I am researching/making/designing:

Researching: How different artist use their own creative techniques so I can research what are the different motivations to build an artwork or an artistic activity.

Making: Documentary based on Video Interviews of Artists sharing their creative Techniques using some interactive narrative rules to encourage videoblogging as well as creating some aesthetic quality.

Designing: How the different clips are edited together on line and the cell phone possibilities. Experimenting with Videoblogg Software tools (Eyespot.com, etc) how to create a collaborative documentary applying some flexible narrative forms.


2. because I want to find out (who/what/when/where/whether/why/how /
or show or demonstrate:


Who are the independent artists that follow some original creative methods and techniques, if any?

What are the common creative techniques used independently of where they are from?

When the videobloggers users feel enough motivation to interact constructively uploading their videos?

When they applied similar creative techniques and how when filming, editing or selecting the subject to film?

Where each independent artist would like to be in terms of art categories or Why a new one is created?

What motivates artist to videoblog their clips?

How some narrative and/or technique constrictions helps or not the development of the collaborative documentary?

How the people react to these interactive narrative constrictions?
Why people like or not some narrative form constrictions?

What are the narrative and aesthetic forms more respected and what are the ones more transgressed by the videobloggers?

What are the necessities of expressing oneself and how the enough motivation and skills development can drive people to create artworks.

How all this related with the videoblog visits and their interactions just selecting what to watch and videoblogg?

3. in order to help my user/viewer/audience/player experience/find out, understand.

To create a collaborative game based on digital video. This will encourage videobloggers to contribute to the collaborative on line documentary filming themselves or independent artist in their communities, respecting some interactive narrative rules.

January 25, 2007

Thesis Article Assigment Reloaded

ThesisArticleAssigment

1. An area of interest you've identified.
Multicultural Collaborative Interactive Editing Online Documentary.

2. A couple of questions (stated in the form of a question) and opportunities suggested by your area of interest - what do you (or a potential viewer) want or need to know about this area?
How the Videoblogs Technologies can serve to improve the Constructive Interactions and to transform the videobloggers into creators?
How that new ways of Exhibition can serve to Distribute Independent Artworks and Creative Process?

3. Identify a method or process that can be used to explore your question.
Prove or Unprove through the development and contrast of results of my thesis the following hypothesis:
The video editing Uploading tools encourage participants to become constructive integrators & creators.
The motivations for participation could be:
- Being a Main Creator in front ( as a main character) or Behind the Camera (as a Director and Operator)
- To share a Common Interest in a Theme, Need or Solution.
- Being an active and important part of the collaborative participation in something bigger than oneself with a common interest.
- The exploration of something an exhibition of a familiar cultural theme or activity in a new way. The renew of sharing your daily art to someone.
What are the elements to avoid blocks?
- Testing the different narrative forms that can be attractive to the people to videoblogg.
- The lack of knowledge of the technology involve.
- The lack of pay off in terms of no getting feedback of their pieces, continuity or time invested.

4. One to three actual topics or subjects that address your interests/questions. (Not ‘a game’ or ‘experience’ or ‘interactive film,’ find a subject/setting/character/narrative.
Although I always have loved Ulysses, Julio Verne, Quixote and the Grant Gatsby my actual topics:
Multicultural Exchanges
Documentary Images Videoblogging
Cultural Evolution through the development of Constructive Interactions & Interpersonal Collaborations.
Traditional versus New Creative and Distribution Process for Independent Art Distribution.

5. Pair your topics with a genre and an audience: Not just "a game" but the type of game and the type of player you envision.
TOPIC GENRE AUDIENCE
Multicultural Exchanges:
Male/Female/Bisexual

- Actual independent artists.
- Tourists
- People interested in Antropological Culture.

Interactive Documentary Videoblogging:
More Male/Female/Bisexual
- Independent Artists
- Art Students
- Antropologists

Cultural Evolution through the development of Constructive Interactions & Interpersonal Collaborations.
More Male/Female/Bisexual - International Business.
- Independent Professionals, Artists.
- Young People.
- General Public.
- Communicators
- Interface Designers.
- Antropologists.
- Sociologists.

Traditional versus New Creative and Distribution Process for Independent Art Distribution.
More Male/Female/Bisexual
- Independent Artists.
- Exhibitors, Museums and Galleries.

6. Commit to a term (participant, viewer, player, reader, user, audience) that you will use throughout the project.

Multicultural Independent Artists: Art, Music, Film, Dance, etc.