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Jesse Vigil (jvigil)











  • Jesse Vigil unlocked PantographPantograph   1 year ago · View

  • Jesse Vigil unlocked Alan TuringAlan Turing   1 year ago · View

  • Jesse Vigil wrote a new blog post: Jesse and Psychic Bunny featured in article in SHOOT magazine   3 years, 3 months ago · View

    ThumbnailIf you caught the December issue of SHOOT magazine , then you saw me in it. I also posted this over on the Psychic Bunny blog , but as the article has everything to do with lessons learned by young creators who own a start-up who don’t have a lot of business school under their belts, I felt very strongly [...]

  • Jesse Vigil wrote a new blog post: As Promised – Big Announcement   3 years, 9 months ago · View

    So, on Thursday I teased that last week I’d pitched a project that had been quietly in development for a few years to someone for whom I had an incredible amount of respect. I got some good news almost right away on it, but I couldn’t say anything publicly about it for about a week [...]

  • Jesse Vigil wrote a new blog post: Big Announcement coming next week   3 years, 9 months ago · View

    Last week I had the opportunity to pitch something I’ve been working on for a few years now to someone I really, really respect.

    I should have something to say publicly in a few days, time, but I’m really excited and can’t resist a little tease.

    !

  • Jesse Vigil wrote a new blog post: Dev Diary 2 – Some lovely pictures   4 years, 3 months ago · View

    ThumbnailMore regular updates coming soon. But for now, thought I’d share some of the reasons I haven’t had much time for documentation, i.e. being the entire art pipeline for the game. 23 now has a few emotes that play… and, in small thanks to the original dev team, I’ve re-included the ancient aztec/mayan playground… finally, the [...]

  • Jesse Vigil wrote a new blog post: Mid Year Thesis Show   4 years, 5 months ago · View

    Thumbnail It’s like E3 used to be… with the following exceptions: 1) It is still held in downtown Los Angeles. 2) There are no booth babes. 3) We WILL be showing half-finished promises of things to come, but we will NOT be lying when we tell you about all the awesome things we hope to add [...]

  • Jesse Vigil wrote a new blog post: Dev Diary 1:On the Subject of Second Chances and Lessons Learned   4 years, 5 months ago · View

    Thumbnail The above image is kind of a lie. It is an image that straddles two worlds: the Game That Was Not and the Game That Will Be. The game in question is ORIGINAL FIN , and it has somehow ended up becoming the vehicle for my thesis. You may remember something about a game called BADLANDS and mechanical dinosaurs. [...]

  • Jesse Vigil wrote a new blog post: Tom Swift’s Memory Cabinet – My Curiosity Cabinet   5 years, 1 month ago · View

    Thumbnail In the future, we’ll keep moments in time in cabinets just like we keep other stuff. This box is based on a design drawn on a cocktail napkin for me by a drunken Tom Swift himself! Concept: A self-contained memory box that when armed records audio and video whenever the cabinet is opened. A switch moves it [...]

  • Jesse Vigil wrote a new blog post: 10 Things My Thesis Is Not   5 years, 1 month ago · View

    Thumbnail It’s not a simulation. That would bore me from my mind. It’s not a conversation game. It’s not something I’ve tried. It’s not an MMO, you know, cuz I ain’t crazy in the head. It’s not really Facade per se; I want something fun instead. It’s not procedural at all. It’s not about A.I.. It’s [...]

  • Jesse Vigil wrote a new blog post: Schedules   5 years, 2 months ago · View

    I make weird schedules. This is how it works best for me. It’s not broken out into little specifics like I would if I was doing the schedule for the same project next year, but mostly because big to-do lists scare the living hell out of me and actually keep me from doing a ton [...]

  • Jesse Vigil wrote a new blog post: Motion Capture scene is in the can!   5 years, 3 months ago · View

    Thumbnail That’s Eric Furie helping me apply the facial markers to my actor, Frank, prior to shooting my scene last week. Here’s what it’s been like in my head leading up to this. Wow, this is totally rad. I am going to love this! I’ve had famous people teach or guest on classes here before, but [...]

  • Jesse Vigil wrote a new blog post: Thesis Thoughts (February Edition) – comments welcome   5 years, 3 months ago · View

    I wasn’t going to blog this just yet because I honestly felt like I wanted to have something a little more solid in my head before I started throwing names around. It’s not useful to anyone reading a blog if they don’ know where I’m coming from, right? But I did have these thoughts while [...]

  • Jesse Vigil wrote a new blog post: Frank Miller-esque Jitter patch (plus bonus cartoon)   5 years, 3 months ago · View

    Thumbnail The above was a short pencil doodle in class I just wasted valuable time here at home turning into a real comic. But given the discussion, I couldn’t resist doing a take on Perry’s patient instruction in the style of Frank Miller. That’s because I made this jitter patch, which is still in progress, which [...]

  • This from Jordan’s design challenge last week to choose a favorite painting and “bring it to life.” I’m reposting this explanation from the wiki so that the department’s other distribute narrative junkies can play. I think the paintings of Edward Hopper are so significant to me because of the deep emotional connection you can form [...]

  • At the request of Julian, who was a big help to me on the project I’m about to describe, I’m blogging a quick how-to on one aspect of it. It’s longwinded and contains examples, so read on for the full story. At the request of Julian, who was a big help to me on the [...]

  • Jesse Vigil wrote a new blog post: on writing…   5 years, 3 months ago · View

    “But if you think that there is a dearth of Innovation in this industry, and that its scarcity confers upon it the high value that other rare materials command, I urge you to seek out a well-written narrative. You will find an industry in crisis.”

    Well said, Penny Arcade.

  • Jesse Vigil wrote a new blog post: 3 Things… and then some…   5 years, 4 months ago · View

    1. An area of interest you’ve identified. I think Peggy hit the nail on the head last week in her analysis of my analysis. I’m interested in the process of telling stories. To refine that: I am especially interested in formal structures that allow users to have the freedom to construct their own narratives within larger [...]

  • Jesse Vigil wrote a new blog post: 3 Things…   5 years, 4 months ago · View

    CHESTER, my ever-present kitty companion a) Why this item is interesting/meaningful/important to you (or universally)? I think it’s one of the greatest crimes we do against children that we say “when you grow up, you have to leave all parts of your childhood behind.” Some of those things are the most sacred cores of our [...]

  • Jesse Vigil wrote a new blog post: The Standard We Carry: Slamdance and What We Do Next   5 years, 4 months ago · View

    A lot has been said in the past 48 hours regarding the Slamdance uproar. First of all, I’m so very proud that so many indie game creators and their supporters have had the strength of character to do something which had to have been very, very, hard. As someone who’s leading a team of hard-working young [...]

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